Module Descriptors
IMAGING/PRODUCTION SKILLS FOR DESIGN
ADFD30027
Key Facts
Faculty of Arts and Creative Technologies
Level 3
30 credits
Contact
Leader: Timothy Forrester
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 264
Total Learning Hours: 300
Assessment
  • CWK - A&D weighted at 100%
Module Details
Module Resources
Drawing studio
Data projector
Slide projector
Room with blackout
Library
Slide library
Modulettes
Module Texts
Brown, C. and C. McLean (2004). Drawing from life. Belmont, CA, Wadsworth/Thomson.
Fairs, M. (2006). Twenty-First Century Design. London: Carlton Books Ltd
Feuer, K. (2006). Young European Architects. Germany: Daab gmbh
Gregory, D. An Illustrated Life: Drawing Inspiration from the Private Sketchbooks of Artists, Illustrators and Designers (2008)
Hoptman, L. (2002) Drawing Now. Museum of Modern Art, New York
Illustration, Tools and materials, Presentations, Production techniques, Bis Publishers.
Jodidio, P. (2008). 100 Contemporary Architects (2008). Taschen
New, J. (1996) Drawing from Life: The Journal as Art
Richardson, P. (2007). XS Green: Big Ideas, Small Buildings. London: Thames and Hudson
Sloman, Paul. (2009). Paper: Tear, Fold, Rip, Crease, Cut. Blackdog Publishing
Spiller, N. (2008). Digital Architecture Now: A Global Survey of Emerging Talent. Thames & Hudson
Vyzoviti, Sophia. Folding Architecture: Spatial, Structural and Organizational Diagram. BIS Publishers


Module Learning Strategies
Lectures
Observational study and experimentation
Research
Analysis of images and objects
Studio work will be supported by introductory lectures and seminars
Group critiques
Field trips, site visits to local landmarks and institutions
BlackBoard
Module Additional Assessment Details
Portfolio of drawings, digital images and 3D artefacts
[Learning Outcomes 1, 2]

Support materials such as research notebooks and a journal or sketchbook.
[Learning Outcomes 1, 3]
Module Indicative Content
This module concentrates on the practical exploration of composition, communicating through pictures, visual metaphors, and cultural aspects of image making for design. Traditional and new media are supplemented with 3D and making to develop an understanding of visual perception and aesthetic appreciation. Drawing is a basic discipline for any student in the field of design, in this core module, you will experience traditional exercises such as studio based `life drawing' to improve your observational skills, you will also be encouraged to use 3D and digital workshops to develop a broad range of individual and less conventional methods, using appropriate media in response to a variety of diverse visual problems, excercises and short projects. As well as these tasks you will attend modulettes(technical instruction sessions) and provide evidence of these in your sketchbooks as part of your creative development. Students should also demonstrate the use of modulettes throughout their work. Students should note these modulettes may change on an annual basis.