MODULE LEARNING OUTCOMES
1. Demonstrate an understanding of ideas generation and creative problem-solving techniques used by artists and designers within an historical and cultural context.
2. The ability to communicate ideas, to participate in and contribute own observations in-group discussions and have an awareness of the views of others
3. The ability to select appropriate media and processes which contribute towards the refinement of an art/design artifact
4. To have an awareness of how the work that you produce relates to the subject specialisms within Art & Design
MODULE ADDITIONAL ASSESSMENT DETAILS
Coursework:
- studio practice
- exhibition/pop-up event
- sketchbook
LO1, LO2, LO3
Reflective document:
- Reflective notes on progression week talks
- Reflective statement on how project has helped to define specialist area
LO4
MODULE INDICATIVE CONTENT
During this module, students will apply the knowledge and skills they have gained during semester 1 to a series of subject specialisms. The module begins with a series of taster sessions, from each of the 11 progression routes. This process will aid their decision making at the end of the course and focus the direction of their major project.
During this module they will be introduced to a variety of practices, through a series of drawing workshops and fieldtrips. They will then work towards a public presentation of their work. This will either be in a mini exhibition (art pathway) or as part of a pop-up shop (design pathway). Students will be introduced to professional processes during this project, such as curating, marketing, installing artwork, pricing, invigilating etc.
- Drawing week: The module begins with Drawing week; where visiting artists/designers are invited to deliver drawing workshops based on their own practice. These workshops specifically relate to a certain area of A&D such as: fashion illustration, printmaking etc
- Field Trip: Visit to art and also design galleries in a major city
- Studio practice: developing work towards exhibition/pop-up shop
- Exhibition/pop-up shop
- Progression week: taster sessions for each progression route. Students must attend a minimum of 3 sessions
You will be required to explore a variety of methods in the process of generating ideas to answer specific design problems.¿ Design analysis and discussion will be encouraged and students will work in groups to discuss the work of others. Emphasis will be placed on an experimental and lateral approach to problem solving; this will be achieved by a series of exercises and/ or short projects involving working in teams or as an individual. As well as these tasks you will attend modulettes(technical instruction sessions) and provide evidence of these in your sketchbooks as part of your creative development. Students should also demonstrate the use of modulettes throughout their work. Students should note these modulettes may change on an annual basis.
WEB DESCRIPTOR
Time to consider your specialism!
During this module, you will apply the knowledge and skills you have gained during semester 1 to a series of subject specialisms. The module begins with a series of taster sessions, from each of the 12 degree courses you could go on to study, next year and you will have the opportunity to test out these approaches during the module. You will beintroduced to a range of professional skills, connected with design industry careers and then present your work to the public at the end of the module
MODULE LEARNING STRATEGIES
Studio work will be supported by introductory lectures and seminars; work in progress will be monitored through group tutorials and critiques. Image making sessions will use a variety of creative thinking methods during both studio and self managed sessions.
Group critiques and presentations will be used throughout the module.
MODULE TEXTS
- De Bono, E. 1990, Lateral Thinking. Penguin
- Fletcher, A. 2002, The Art of Looking Sideways. Phaidon
- Klanten, R. and Hellige, H. (2005) Illusive¿: contemporary illustration and its context. Berlin: Die Gestalten Verlag.
- Ambrose, Gavin. (2007) The visual dictionary of fashion design
- https://beautypapers.com
- https://www.1854.photography
- https://www.creativereview.co.uk
- https://www.designweek.co.uk
- https://www.fashionstudiesjournal.org
- Illustrated Dictionary of Twentieth Century Designers. (1991)
- Naylor, C (ed.) (1990) Contemporary Designers 2nd edition.
- Woodham, J.M. (2004) A Dictionary of Modern Design.
- Mackinney-Valentin, M. and Eicher, J.B. (2017) Fashioning Identity: Status Ambivalence in Contemporary Fashion. London: Bloomsbury Publishing. Available at: https://doi.org/10.5040/9781474249133.
- Bowstead, J. (2018) Menswear Revolution: The Transformation of Contemporary Men’s Fashion. 1st edn. London: Bloomsbury Publishing Plc. Available at: https://doi.org/10.5040/9781474289030.
- Steed, J. and Stevenson, F. (2012) Basics Textile Design 01: sourcing Ideas: researching color, surface, structure, texture and pattern. Lausanne: AVA Academia.
MODULE RESOURCES
- Library
- Internet access
- Experimental workshop; resources for mixed media experimentation
- Drawing studio
- Data projector
- Room with blackout
- Individual studio space
- Exhibition space
- The Blackboard virtual learning evironment will be available (where relevant) to support this module. Details will be supplied in the module handbook.