MODULE LEARNING OUTCOMES
On successful completion of this module, you should be able to:
1. By the use of questioning, criticism and speculation about genre, theories and technical issues affecting the animation production, relate this to your development as an individual animator. MQF1, MQF4 2. The ability to exert a positive influence as an assistant animator by following a series of specific instructions from a director of production. MQF5 3. By the use of written, visual and oral communication display knowledge of the animation production process and assist on a project directed by a lead animator. This will be collected together and presented in a A4 professionally bound report. MQF1, MQF5
MQF Learning Outcome Area MQF1 - Innovation, Knowledge and critical thinking skills MQF2 - Practical skills MQF3 - Social skills & responsibilities MQF4 - Values, attitudes, professionalism and ethics MQF5 - Communications, leadership and team skills MQF6 - Problem solving & scientific skills MQF7 - Research, Information management and lifelong learning skills MQF8 - Managerial & entrepreneurial skills
MODULE LEARNING STRATEGIES
The module comprises lectures and tutorials and involves team working skills within the assignment.
MODULE INDICATIVE CONTENT
This module aims to provide an opportunity to practice and develop an individual "signature" by further enhancing your professional understanding of a particular animation technique to articulate your planned narrative. You will demonstrate your technical skills in the production of sound and your understanding of visual content. This will be based on your confidence, abilities and knowledge of the practical production process of animation that you have developed in semesters 1-3. You will be required to complete a professional quality film from a "negotiated" planning period, and show evidence of continuous editing and design changes as integral evaluation skills. You will be given an overview of writing for different genres and will be guided in scriptwriting styles and techniques. Topics will include scriptwriting for different audiences; the subject and developing an idea; the three act structure; characterization and motivation; and alternative script formats. You will be introduced to the design element of films, such as title scenes and will be expected to explore other contemporary designers within the field animation/film and be able to demonstrate this acquired knowledge in a short animation. You will be encouraged to 'share' previously acquired skills and knowledge with your peers and to assist in a variety of job roles on the production of Level 3 major projects. The aim is preparation for Honours Level and your Negotiated Programme of Study. You will be encouraged to enter the film into a public festival to gauge audience reaction in reflection and preparation for Honours Level study.
MODULE ADDITIONAL ASSESSMENT DETAILS
A COURSEWORK - ART & DESIGN weighted at 100% consisting of:
¿ Produce a substantial visual report cataloguing the role as assistant animator [Learning Outcomes 2] ¿ Production of a range of negotiated animations and title sequence [Learning outcomes 1,2,3]
All work must be submitted in a labelled clear A3 portfolio All reports should be professionally spiral bound with Cover Sheets
MODULE TEXTS
Dowlatabadi, Zahra, Winder, Catherine. (2001) Producing Animation. Focal Press
Faber, Liz, Walters, Helen. (2004) Animation Unlimited, Innovative Short Films since 1940. London: Laurence King Publishing
McKee, Robert. (1999) Story: Substance, Structure, Style, and the Principles of Screenwriting. Methuen
Publishing. Patmore, Chris, Cowan, Finlay. (2003) The Complete Animation Course; The Principals, Practice and Techniques of Successful Animation London: Thames & Hudson.
Simon, Mark. (2000) Storyboards, Motion in Art. Butterworth-Heinemann
Steve, Katz. (1991) Film Directing Shot by Shot: Visualising from Concept to Screen. Michael Wiese Productions.