Module Descriptors
BUSINESS CREATION AND INNOVATION
BUSM50004
Key Facts
Digital, Technology, Innovation and Business
Level 5
15 credits
Contact
Leader: Itoro Ekpo
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Pattern of Delivery
  • Occurrence E, British University Vietnam, UG Semester 1
  • Occurrence G, Asia Pacific Institute of Information Technology Sri Lanka (Colombo), UG Semester 3
  • Occurrence H, British University Vietnam, UG Semester 2
  • Occurrence I, Asia Pacific Institute of Information Technology Sri Lanka (Kandy), UG Semester 3
Sites
  • Asia Pacific Institute of Information Technology Sri Lanka (Colombo)
  • Asia Pacific Institute of Information Technology Sri Lanka (Kandy)
  • British University Vietnam
Assessment
  • Practical - Group Presentation (15 minutes) weighted at 30%
  • Coursework - Individual Report (2,000 words) weighted at 70%
Module Details
Learning Outcomes
1. Demonstrate a systematic understanding and awareness of new insights of contemporary issues pertaining to the development and launch of innovative products and services
Knowledge and Understanding
Learning

2. Demonstrate understanding of customer psychology and its impact on adoption and diffusion of innovation.
Enquiry
Analysis
Application

3. Demonstrate knowledge and understanding of principles and techniques of idea generation and the application of creative entrepreneurial knowledge, evaluation of contemporary global developments in marketing innovations based on sustainability and ethical aspects.
Application
Problem solving
Analysis

4. Develop creative marketing strategies to launch and manage innovative new product and services.
Application
Communication
Assessment Details
Element 1: Group Presentation 15 minutes : weighting 30% (Learning Outcomes 1 & 2); and
Element 2: An Individual Report of 2000 words: weighting 70% (Learning Outcomes 3 & 4).

PLEASE NOTE ALTERNATIVE ASSESSMENTS FOR Semester 1 2020/21 DUE TO COVID-19 AS FOLLOWS: Individual 2500 word report 100%
Indicative Content
Entrepreneurship and innovation are the life blood of any business, whether a start-up or a well-established organisation. This module combines the practical requirements and theoretical constructs to inspire enterprising, entrepreneurial and innovative thinking, equipping you with the tools to develop and initiate a new business.

The module will focus on development of entrepreneurship and innovative thinking to enable students to explore creative and innovative solutions in a dynamic and digital global marketplace. The module will also explore the challenges faced by entrepreneurs, marketers and consultants in taking innovative products and/or services to market. The module will also examine the drivers of market adoption and evaluate creative marketing strategies for successful launch of innovative new products and service. Indicative content includes:

1. Innovation and marketing role in business creation
2. Development of innovative new products and new service innovation – identifying & examining innovation opportunities for business creation
3. Customer psychology and its impact on the adoption and diffusion of innovation - when and why do customers fail to adopt innovative new products
4. Marketing research – the importance of marketing research and customer insights when creating innovative new products and services. The role of Artificial Intelligence (AI) in generating marketing insights and innovations.
5. Managing the innovative new product development process in the digital age.
6. Formulating innovation growth strategy in the digital age.
Learning Strategies
Tutor led and peer-to-peer learning sessions will follow a general pattern of introduction of a topic and provision of frameworks and models for student learning, followed by application by students to appropriate data or case study materials. Students will be expected to perform set exercises, these will include the analysis, discussion and presentation of case- based work both individually and as part of a learning group and will receive formative feedback. Students will be expected to obtain supplementary information from a number of paper or electronic sources as part of their preparation, as recommended by the tutor.

All learning will develop and enhance students digital competences.

• Contact will include a mixture of small and/or larger group activities, based on the principles of practice and problem-based learning. Learning will be organised into a series of sessions where students will be required to participate. Each session will be based around a problem or issue, and students will work towards a range of creative solutions by specifying objectives, identifying constraints, obtaining background information, applying related theory and knowledge based around the subject matter.

• Students will be expected to be familiar with contemporary discussions in this area of business creation and marketing innovation, and to bring a range of ideas to bear on the discussions.

• The module will use a blend of teaching methods to enable different styles of learning to be facilitated. The differing methods will also be a platform for the development of essential skills such as intellectual skills, communication skills and problem solving, analytical and decision-making skills, as well as research, teamwork, negotiation, presentation, referencing, argument, judgement and appropriate use of digital technology.
Texts
Bjerke, B., (2018) Alternative Marketing Approaches for Entrepreneurs, Edward Elgar Publishing. ISBN: 978178643 8942

Golder, P.N. and Mitra, D. (2018) Handbook of Research on New Product Development, Edward Elgar Publishing. ISBN: 9781784718145

Marinova, S., Larimo, J., Nummela, N. (Eds.) (2017), Value Creation in International Business - Volume 1: An MNC Perspective, Palgrave Macmillan U.K. ISBN: 9783319308036

Shiu, E. (2017), Research Handbook of Innovation and Creativity for Marketing Management, Edward Elgar Publishing. ISBN: 9780857937940
Resources
VLE learning support material to be provided for independent /self-directed learning.

Module handbook

Open Textbook Library

Selected contemporary problem/practice based case examples
Web Descriptor
Entrepreneurship and innovation are the life blood of any business, whether a start-up or a well-established organisation. This module combines the practical requirements and theoretical constructs to inspire enterprising, entrepreneurial and innovative thinking, equipping you with the tools to develop and initiate a new business.