ADDITIONAL ASSESSMENT DETAILS
Assessment 1: Creative Heritage Project
A Creative Heritage Project researching and documenting the significance of a chosen heritage artefact and your response to it presented in a creative output of your own choice. This could be a short film, animation sequence, documentary, exhibition, performance, digital or physical artefact, illustration, paintings, publication, zine, or other communication materials.
Assessment 2: Reflective Evaluation presentation
A 6–8-minute presentation giving a reflective commentary on your Creative Heritage Project.
INDICATIVE CONTENT
This module examines the different ways in which the arts and creative cultures have been used to represent and mediate the local region and how creative practitioners have contributed to its cultural heritage.
- You will critically explore how heritage themes have emerged within films, broadcast media, museums, archives and galleries to gain insight into the range of historical artefacts and display practices which have told local stories. This would include looking at local archives and heritage collections, e.g. The Potteries Museum & Art Gallery, Betty Smithers Design Collection and University of Staffordshire Special Collections, and how they impact on our understanding of the past, present and future.
- The module will include looking at: mediating history, understanding cultural heritage, visual media historiography, communicating and exhibiting the past, heritage practice, retro-cultures and nostalgia, hidden histories, heritage impacts and artefact interpretations.
- You will build a portfolio of knowledge to contribute to your own visual storytelling outputs to engage with the module's key themes, focusing on the collection, structuring, analysis and the practical challenges of representing the past.
LEARNING OUTCOMES
1. Apply interdisciplinary knowledge to produce a creative output or prototype.
Programme Learning Outcome: Application & Problem Solving
2. Conduct research that informs decision-making within the creative heritage project.
Programme Learning Outcome: Research Skills
3. Communicate your project using formats appropriate to the chosen context.
Programme Learning Outcome: Communication
4. Critically evaluate your creative decisions, process, and professional development.
Programme Learning Outcome: Personal Development & Entrepreneurship, Reflection
LEARNING STRATEGIES
A mixed mode delivery is promoted across this module offering an interactive approach to bring ideas around creative heritage practices and to select and assess different case studies to come to your own learning conclusions. Workshops will be based around the different topics. Independent Study should be used to complete research tasks, viewing of content, preparation activities and wider reading.
RESOURCES
Blackboard, Library, and online resources (including Box of Broadcasts), playback facilities.
The Blackboard virtual learning environment will be available to support this module.
TEXTS
Bastian, J. (2023) Archiving Cultures, Routledge.
Cooke, L. (2021) A Sense of Place, Manchester University Press.
Gray, A. & Bell, E. (2013) History on Television, Routledge.
Horvat, A. (2022) Screening Queer Memory, Bloomsbury.
Pearce, S. (2012) Interpreting Objects and Collections, Routledge.
Rosenstone, A. (2017) History on Film/Film on History, Routledge.
Treacey, M. (2016) Reframing the Past, Routledge.
WEB DESCRIPTOR
Do you think about the ways that different arts and creative practices create our understanding of the past? What relevance do they have today and how do different audiences interpret our cultural history? What relevance does historical artefacts have today in creating our sense of place and identity? What are the issues facing creative practitioners when they represent the past? This module allows you to explore how historical stories have been represented within different creative practices and will allow you to analyse, interpret and create your own artefact to represent the past and impact on an audience.