Module Descriptors
CREATIVE MEDIA PROJECT
CCIF60437
Key Facts
Digital, Technology, Innovation and Business
Level 6
40 credits
Contact
Leader: Stephen Griffiths
Hours of Study
Scheduled Learning and Teaching Activities: 52
Independent Study Hours: 348
Total Learning Hours: 400
Pattern of Delivery
  • Occurrence A, Stoke Campus, UG Semester 1
Sites
  • Stoke Campus
Assessment
  • NEGOTIATED PRODUCTION PROJECT - 45 MINUTES weighted at 70%
  • REFLECTIVE PORTFOLIO - 2500 WORDS weighted at 30%
Module Details
INDICATICE CONTENT
You will execute a body of project work and undertake relevant research to develop your ideas and working practices. You will be supported by regular workshops and tutorials. Throughout the module, you will be required to present a reflective and critical evaluation of what you do in your project to staff and colleagues, including your academic advisor and peers. You are expected to produce a Project Portfolio. This should document the development of your work by providing: an analysis of project planning and the specific practices you must undertake to achieve your aims; evidence of research and a critical evaluation of what you are doing.
ADDITIONAL ASSESSMENT DETAILS
ASSESSMENT ONE: Negotiated Production Project [LOs 1-6]

A Negotiated Creative Media Production Project to be agreed with supervisor.

A Learning Contract will confirm the nature of the Major Production Project and the chosen medium in discussion with the student. This may include a completed artefact, with supportive production documentation.



ASSESSMENT TWO: REFLECTIVE PORTFOLIO [LOs 2,5,7]

A 2500-word Reflective Portfolio covering learning development and reflection of production experience.



Individually assessed
LEARNING STRATEGIES
The module will employ a range of learning strategies, including tutor or student led tutorials addressing issues and concerns pertinent to the development of the individual project. These will be timetabled between the student and the specialist tutor. Dates of events will be included in the individual Learning Contracts. Group workshops will be used to share practices and inform and develop independent research. Learners will also have access to a wide range of industry equipment to complete their project.
LEARNING OUTCOMES

1. DEMONSTRATE COMPREHENSIVE KNOWLEDGE OF THE CONTEMPORARY CONTEXTS OF CREATIVE MEDIA AND APPLY YOUR UNDERSTANDING OF RELEVANT THEORY TO ITS PRODUCTION AND ORGANISIONAL PRACTICES.

Knowledge and Understanding


2. PLAN, MANAGE AND EVALUATE A SUSTAINED CREATIVE MEDIA PROJECT INVOLVING RESEARCH, APPROPRIATE TARGETING, PRACTICAL EXPLORATION, TIME MANAGEMENT AND WORKING PRACTICES.

Enquiry


3. ANALYSE PROFESSIONAL OUTPUTS IN RELATION TO YOUR PRODUCTION PRACTICES AND ITS CRITICAL PARADIGMS IN THE INTERPRETATION OF THE COMMUNICATIVE PROCESSES OF YOUR CHOSEN MEDIUM USING COHERENT AND SUPPORTED ARGUMENT.

Analysis


4. CONSTRUCTIVELY INVESTIGATE AND LEARN FROM THE PROBLEMS ENCOUNTERED IN YOUR PRODUCTION PROJECT, SEEKING ADVICE WHERE APPROPRIATE, WITH A MINIMUM OF ROUTINE SUPERVISION.

Problem Solving


5. EFFECTIVELY COMMUNICATE DIFFERENT APPLICATION METHODS, AND TO PRESENT INFORMATION CONFIDENTLY WITH SELF-AWARENESS IN DIFFERENT SETTINGS

Communication


6. USE A DETAILED UNDERSTANDING OF RELEVANT THEORIES TO INFORM THE CREATION AND EVALUATION OF A PROJECT.

Application


7. REFLECT CONSTRUCTIVELY ON YOUR CREATIVE WORK IN ORDER TO EVALUATE THE PARTICULAR AND TRANSFERABLE SKILLS YOU HAVE GAINED.

Reflection

RESOURCES
Radio Studios
Multi camera television studio/equipment
Shoot studio
Portable camera equipment
Editing workstations and software for TV post-production work
Library and online resources
Projector & playback facilities.

The Blackboard virtual learning environment will be available to support this module. Details will be supplied in the module handbook.
TEXTS
Barrett, E. & Bolt, B. (2019) Practice as Research, London: Bloomsbury.

Kara, H. (2020) Creative Research Methods, 2nd ed., Bristol: Policy Press.

Leavey, P. et. al. eds. (2019) Handbook of Arts-Based Research, New York & London: Guilford Press.

Nelson, R (2017). Practice as Research in the Arts. London: Palgrave Macmillan



Students will negotiate with their supervisors relevant reading texts appropriate to their project.
WEB DESCRIPTOR
Creative Media Project provides an opportunity to produce relevant research, planning, scheduling, and pre-production work for production in different media, whether television, audio, radio, film or other media outlets. It will formulate a personal development plan in the form of a Learning Contract in relation to a chosen medium with a supervisor. It will consolidate the knowledge, skills and experience gained during previous levels, refining working methods, and adopting a professional approach. It will devise a personal programme of study that demonstrates and exploits the knowledge and experience you have acquired and developed.