Module Learning Strategies
Students will use the VLE and will work through the module material provided on the VLE at a pace suggested within the VLE for the module. The material will include activities and review questions that allow students to assimilate the concepts and skills required by the module.
Students are encouraged to discuss relevant aspects within discussion forums that are part of the VLE. The forums will allow discussion with the student's peer group as well as the module tutor.
Module Indicative Content
An example of topics which may be covered are as follows: time management and motivation, careers and c.v. production, Professional Bodies, ethics and computing legislation, choosing an appropriate academic project, research techniques including library skills, development methods for computing projects, project scheduling, risk management and quality planning, and report writing.
Module Texts
Blaxter, L., Hughes, C., Tight, M., How to Research, 3rd Edition, (2006) Open University Press, ISBN: 9780335229536
Adams Andrew and McCrindle Rachel, Pandora's Box: Social and Professional Issues of the Information Age, John Wiley & Sons, (2007), ISBN: 978-0470065532
British Computer Society code of conduct and code of good practice.
Module Special Admissions Requirements
Registered on a closed award for MOD personnel.
Module Additional Assessment Details
A reflective portfolio report of 3,500 words which will include professional development planning - 50%. Learning outcome 1.
A researched project proposal of 3,000 words with an appropriate plan and a web-cam presentation of 10 minutes - 50%. Learning outcome 2.