Module Additional Assessment Details
Coursework weighted at 100% assessing learning outcomes 1, 2 and 3.
Module Indicative Content
This module is one of a collection of three. The three project modules aim to provide an opportunity for you to undertake and manage a significant project on an individual basis. This module covers: the development of an effective and feasible artefact, the testing of its suitability, and the critical appraisal of it as an appropriate solution to an identified problem.
Module Learning Strategies
Hands-on development of your artefact, which will involve technical problem-solving within the constraints of your time plan and accessing a range of technical and specialist sources of help.
An important part of the learning strategy is the direct one-to-one supervision of your project by a supervisor. The independent learning for this module will include your keeping of a logbook, which will encourage you to reflect about the problems you are meeting and the ways in which you are solving them. You will learn to prepare for and conduct business-like meetings with your supervisor and to communicate clearly and effectively with him or her. An important part of your learning will take place in direct discussion with your supervisor. Contact hours represent 4 hours of meetings with the supervisor.
Module Special Admissions Requirements
Student must be registered on the final year of an award in computing or a related area.
Module Resources
- The Library
- ITS and School of Computing labs
- The Project Handbook
- Academic and industrial expertise
Module Texts
- The Project Handbook
- Any text in the area of implementation, quality, testing and evaluation which is relevant within the scope of your project