Module Descriptors
INTERACTIVE LEARNING SYSTEMS
COIS60643
Key Facts
Faculty of Computing, Engineering and Sciences
Level 6
15 credits
Contact
Leader: Lesley Drumm
Hours of Study
Scheduled Learning and Teaching Activities: 24
Independent Study Hours: 126
Total Learning Hours: 150
Assessment
  • ASSIGNMENT weighted at 100%
Module Details
Module Resources
Multimedia machines that are equipped with suitable authoring packages, e.g. MacroMedia Director, Authorware. Programming languages suitable for prototyping GUIs e.g. Visual Basic. An HTML editor such as DreamWeaver. Sound and Video capture equipment. Access to WWW and a selection of suitable pages. Read access to a selection of material implemented in VLEs such as COSE and Blackboard. Current copies and back issues of the journal 'Educational Technology'.
Module Learning Strategies
There will be a program of lectures, videos, tutorials, practicals and independent learning presented via an electronic learning environment. A selection of modern software tools will be available for use.
There will normally be one lecture and one tutorial/practical per week.
Within this module you will be introduced to and/or be able to develop your:
- intellectual skills
- communication skills
- teamworking
- problem solving
- personal skills for lifelong learning

Lectures (1:n) Tutorial (1:25)1
Module Special Admissions Requirements
None.
Module Texts
Design for Multimedia Learning, T.Boyle, Prentice Hall 1997 ISBN 0132422158
Computers and Learning, O.Boyd-Barrett & E.Scanlon, Addison Wesley 1990 ISBN 0201544113
Rethinking University Teaching: A framework for the effective use of educational technology,
D.Laurillard, Routledge 2001 ISBN 0415256798
Interactive Media: Working methods and practical applications, D.Laurillard, Ellis Horwood 1987 ISBN 0745800114
Module Indicative Content
This module will equip you with knowledge and skills relevant to the assessment , development and use of interactive computer based learning environments. Topics studied will include:Principals of the psychology of learning and teaching.
Traditional CAL and its shortcomings.
Case studies to illustrate theoretical principals.
Instructional design theories and models.
Choice of development environment and authoring packages.
The use of multimedia and hypermedia in tutoring systems.
Human computer interaction considerations in terms of type of user, screen design, method of interaction etc.
Monitoring and evaluating the effectiveness of virtual learning environmentsUse of VLEs in assessment and feedback.
Accessibility issues.
Module Additional Assessment Details
Individual portfolio of work detailing specification requirements for prototype and in-class presentations (20%) Learning Outcomes 1, 2 and 3.
Groupwork - design an improved VLE prototype (40%) Learning Outcomes 2 and 4.
Individual justification of prototype features and interface (40%) approximately 1500 words. Learning Outcomes 1 and 2.