LEARNING OUTCOMES
1. Collaborate with other technical specialists to effectively research, co-ordinate, develop and present a computer-based solution for a given business/organisation scenario.
Analysis, Problem Solving, Application, Enquiry.
2. Critically reflect on the practical experience of applying project management theory and collaborative working to a live project.
Reflection, Communication.
3 Discuss the legal, ethical, professional, social issues of working within the computing and related industries and apply underlying concepts to solutions.
Knowledge and Understanding, Learning.
4. Plan and present yourself in a professional format for digital careers.
Communication.
ADDITIONAL ASSESSMENT DETAILS
PRESENTATION: Assessment 1 – Learning Outcomes 1 to 3 - A practical case study project for which students will devise a solution and present this.
WRITTEN: Assessment 2 – Learning Outcomes 2 and 4 – A ‘LinkedIn’ style summary to exhibit student experience and development reflection.
INDICATIVE CONTENT
Projects
Working as a team & Collaborative Working
Project Management and Implementing Digital Solutions
Tools for digital projects
Communication with clients
Competitor Analysis / Requirements Gathering
Professional Skills for Digital Professionals
Professional bodies, ethics, and Codes of Conduct
Legal, ethical, professional, and social issues
Globalisation issues and impact on communications
Organisational context of professional work
Health & Safety within a commercial environment
Risk assessment and estimation
Communication of results/presentation skills
Consideration of computing in relation to public well-being
Business start-up knowledge and skills / Entrepreneurship
Business, economics, environmental and sustainability issues
Commercial issues and principles, and Intellectual Property
Disability and accessibility
Career planning/development:
Promoting yourself for careers and beyond
Recruitment process, skills, and issues
Reflection on personal development, needs and direction (personal Development Planning)
Communications methodologies with specific target audience content for both technical and non-technical knowledge recipients
WEB DESCRIPTOR
You will work in a small team to produce an application in response to the needs of a third-party client. The module gives you the ownership of the project management as well as the development of a solution to the brief, within which not only must you aim to satisfy and exceed the client’s needs, but you must also consider and apply the relevant Legal, Social, Ethical, and Professional Issues.
LEARNING STRATEGIES
The module will use a mix of lectures and practical’s to ensure you are taught theory, and also have the opportunity to practice what has been delivered by the tutor. Group working and scenarios will figure heavily in the delivery.
REFERENCE TEXTS
Cobb, C. G. (2015) The Project Manager's Guide to Mastering Agile, John Wiley & Sons, Incorporated, ISBN: 9781118991046, EBOOK ISBN: 9781118991770
Belew, S. and Elad, J. (2017). Starting an Online Business All-In-One for Dummies, John Wiley & Sons, Incorporated, ISBN: 9781119315520, EBOOK ISBN: 9781119315544
An annually updated keylinks online resource bank will be made available
RESOURCES
Appropriate hardware and software development environments to design, develop and document the required system.