LEARNING OUTCOMES
Utilise advanced features of current design tools to create interactive prototypes
Knowledge & Understanding, Problem Solving
Analyse the requirements to produce components in a design system suitable for passing to developers
Analysis, Application
Apply advanced digital interface components (animations and transitions) in the design of user experience
Knowledge & Understanding, Application
Evaluate the context, and apply content design principles to improve the users experience in that context
Enquiry, Analysis, Application
ADDITIONAL ASSESSMENT DETAILS
Demonstration of Coursework (LO 1,2)
Initial diagrams in a current design tool to show the user journey and context. Initial prototype showing the content design with at least one example of animation and a component plan, backed up with research
Demonstration of design (live) with answers to questions
INDICATIVE CONTENT
Prototyping using design tool using tools such as Figma
Figma components
Interaction theory
Interaction Design (Storyboarding, user journeys, user stories)
Animation and Transitions
Content design
Info architecture
Content design frameworks
Linking content together
Discoverability of content
Graphic design to affect UX
Internationalisation / globalisation
WEB DESCRIPTOR
This module looks at design tools to create interactive prototypes, showing transitions and how designs contribute to content design.
LEARNING STRATEGIES
This will be taught in 4 sprints. Students will be required to read around the subject between sprint weeks, using guided sources.
The pattern of sprints will replicate the terminology and the ethos of how UX teams work in industry.
There will be a welcome day for all modules in that term on the first day of the first sprint.
Each sprint will have 1 day (7 hours) of contact totalling 28 hours, plus 6 hours online throughout the module, so 34 hours in total.
Contact will be a combination of workshops, lectures and guest seminars facilitating individual and group work.
TEXTS
Winters, S Edwards, R (2024) Content Design, Second edition: Research, plan and deliver the content your audience wants and needs Publisher: ¿ Lulu.com
Staiano F (2023) Designing and Prototyping Interfaces with Figma - Second Edition: Elevate your design craft with UX/UI principles and create interactive prototypes Publisher ¿ : ¿ Packt Publishing; 2nd edition
RESOURCES
https://www.interaction-design.org/
https://www.nngroup.com/
https://www.figma.com/resource-library/