Module Descriptors
ROBOTIC MODELLING AND DRONE SKIN DESIGN
COMP60019
Key Facts
Digital, Technology, Innovation and Business
Level 6
30 credits
Contact
Leader: Luke Emery
Hours of Study
Scheduled Learning and Teaching Activities: 52
Independent Study Hours: 248
Total Learning Hours: 300
Pattern of Delivery
  • Occurrence A, Stoke Campus, UG Semester 1 to UG Semester 2
Sites
  • Stoke Campus
Assessment
  • Portfolio - equivalent to 3000 words which records the experiences of the module. weighted at 100%
Module Details
Module Assessment Details
A portfolio equivalent to 3000 words which records the experiences of the module and critically appraises the effectiveness of each technique and its suitably for an industrial situation (Learning Outcomes 1 to 3). The portfolio will consist of designs and product creations. Formative guidance and feedback will be provided in tutorial sessions within the class to aid development of the portfolio.
Module Learning Strategies
The module will be delivered in a 2-hour block per week. The strategies employed will be practical design activities and then realisation of designs into physical artefacts.
Module Special Admissions Requirements
None
Web Descriptor
This module enables you to design and manufacture models in a variety of media using state of the art technology. From Human head design, limbs and Android skin design, you will find this useful for converting your virtual designs into a physical form. The module will also enable you to gain understanding, apply knowledge, analyse and evaluate problems and create solutions through a variety of activities, including laboratories where teaching of software, demonstrations, practical exercises will be undertaken. 
Module Learning Outcomes
Module Learning Outcomes

1.DEMONSTRATE A CLEAR UNDERSTANDING OF THE METHODS BY WHICH PHYSICAL AND VIRTUAL PROTOTYPES CAN BE INTEGRATED TOGETHER INTO A STRUCTURED PRODUCT DEVELOPMENT PROCESS.
Knowledge and Understanding,
Learning

2. DEVELOP (THROUGH PROBLEM BASED LAB WORKS) METHODS OF DETERMINING THE BEST SOLUTION TO A GIVEN PROBLEM.
Problem Solving
Enquiry

3. SELECT AN APPROPRIATE PROTOTYPING METHOD AND APPLY THIS TO A GIVEN PRODUCT DEVELOPMENT SITUATION.
Application
Reflection
Module Indicative Content
During this module you will concentrate on the interface between physical and virtual prototypes to produce a simple exoskeleton for robot applications. You will gain practical experience in
a) Using a digital clay CAD package for virtual prototypes
b) The use of 3D laser scanning and coordinate measurement techniques to capture physical models into the virtual design environments.
c) The use of game motion capture tools for modelling robot movement.
d) Resin and latex production using standard production robotic skin techniques with post-production methods for aesthetic covering e.g., Shading skin using Paint etc.
e) Using 3D printers in a variety of material to construct simple mechanical joint construction.
Module Learning Strategies
The module will be delivered in a 2-hour block per week. The strategies employed will be small group practical design activities with realisation of designs into small physical artefacts creating a portfolio of skills through exercises and concluding with individual physical artefact created from the above skillset.
Module Learning Strategies
Ian Gibson, David Rosen, et al (31 Dec. 2020) Additive Manufacturing Technologies: 3D Printing, Rapid Prototyping, and Direct Digital Manufacturing Springer Pub. ISBN: 978-1493921126

Lamit, L.G. (2018 Edition/Reprint) Creo Parametric 4.0: Part One - Lessons 1-12. CreateSpace Independent Publishing Platform. Materials Science & Engineering: 9th Edition. Wiley ISBN: 978-1542643603

Lamit, L.G. (2018 Edition/Reprint) Creo Parametric 4.0: Part Two - Lessons 13-22. CreateSpace Independent Publishing Platform. Materials Science & Engineering: 9th Edition. Wiley ISBN: 978-1542698627

Milewski J.O (2018 Edition/Reprint) Additive Manufacturing of Metals: From Fundamental Technology to Rocket Nozzles, Medical Implants, and Custom Jewellery. Springer Pub. ISBN: 978-3319582047

Verma G et al (2018 Edition/Reprint) Creo Manufacturing 4.0 Black Book. Springer Pub. ISBN: 978-1988722146

The module tutor will direct the student to the latest academic papers for each area of study and more specialised resources for variations in CAD packages used as these changes yearly with advances within modelling software.
Module Resources
CAD software of an industrial standard capable of subdivision or surface modelling.
3D Scanner hardware and software - Game development lab
Resin and Latex Suite,3D printers, laser cutters
Motion capture suite
General design material paid for by the school only