Module Descriptors
EXTENDED RESEARCH PROJECT
COMP60031
Key Facts
Digital, Technology, Innovation and Business
Level 6
30 credits
Contact
Leader: Stuart Smith
Hours of Study
Scheduled Learning and Teaching Activities: 6
Independent Study Hours: 294
Total Learning Hours: 30
Pattern of Delivery
  • Occurrence A, Stoke Campus, UG Semester 2 to UG Semester 1
  • Occurrence B, Stoke Campus, UG Semester 3 to UG Semester 2
  • Occurrence C, Stoke Campus, UG Semester 1 to UG Semester 2
  • Occurrence D, Stoke Campus, UG Semester 1 to UG Semester 2
  • Occurrence E, Stoke Campus, UG Semester 3
Sites
  • Stoke Campus
Assessment
  • Project Proposal - 1000 words weighted at 10%
  • Project Report - 4000 words weighted at 80%
  • Project Presentation - 15 minutes weighted at 10%
Module Details
Module Learning Outcomes

Investigate and formulate a research problem, describe the context, technical aspects of the domain, and fundamentals involved.
Enquiry
Knowledge and Understanding
Learning
Reflection

Demonstrate a knowledge of the State-of-the-art / research comparing different solutions, and document these.
Knowledge & Understanding
Analysis
Reflection

Propose and create a novel solution to address the research problem and apply appropriate analysis and design methodology in documenting.
Analysis
Application
Problem Solving
Reflection

Test your Implemented solution against others’, and critically evaluate the process and results.
Analysis
Application
Reflection
Communication
Module Additional Assessments Details
Module Additional Assessment Details

Project proposal 10%
Project report (4000 words or equivalent) 80%
Project presentation 10% - 15-minute presentation and demonstration, will be recorded and uploaded to Blackboard – demonstration is not compulsory, but the presentation is.
Module Indicative Content
This module gives students the opportunity to develop their IT skills, knowledge and concepts, at a level appropriate to level 2 of their programme of study, in the context of a real technology scenario. Projects will be ‘industry-based’, being delivered from the student's place of employment. Projects should –

- Have technology content.
- Involve elements of work that are not part of the student’s normal employment duties.
- Involve project management, evaluation and communication approaches.

Subject to the above requirements, projects will vary, but will typically include at least one of the following:
- Implementation of a technology system, involving hardware and/or software.
- New and/or modified usage of existing equipment or system.
- Review and evaluation/report of specified technology practice or system.
- Commissioning a piece of software or business process and writing manual and/or instructing others
Module Web Descriptor
This module is designed for students on a negotiated award to carry out a work-based project, which has suitable academic content, and receive credit for that work. In studying the module, the student will identify a research-based problem, explore it through a literature review, then generate a solution, and finally thoroughly test this. The entire process will be backed up by project management techniques to ensure the project is completed following recognised industry based (and best) practice.
Module Learning Strategies
Students will carry out a project identified through negotiation with the Module Leader. They will be assigned an academic supervisor who will then support them with advice and guidance throughout the module to complete the project.
Module Texts
Dawson, C. (2015) Projects in Computing and Information Systems: A Student's Guide. 3rd edition. Pearson Education. ISBN: 9781292073460
Schwalbe, K. (2015) Information Technology Project Management.8th edition. Course Technology. ISBN: 9781285452340
Creswell, J, W, (2018), Research Design: Qualitative, Quantitative, and Mixed Methods Approaches, Sage Publications, ISBN-10:¿1506386768
Blaxter L., Hughes, C., and Tight, M. (2010) How to Research, 4th edition, Open University Press, ISBN 9780335238675.
Crème, P., and Lea, M, (2008) Writing At University: A Guide For Students , 3rd edition, Open University Press, ISBN 9780335221165.
Punch, K. F., (2014) Developing Effective Research Proposals, 3rd edition, Sage Publications, London, ISBN 9781473916388.
Lindlof, T. R. and Taylor, B. C. (2018), Qualitative Communication Research Methods, SAGE Publications, ISBN-10: 1452256829
Davies., M and Hughes, N. (2014) Doing a Successful Research Project: Using Qualitative or Quantitative Methods, 2nd edition, Palgrave Macmillan, ISBN 9781137306500.
Sharp, J. A., Peters, J. and Howard, K. (2002) The Management of a Student Research Project, 3rd edition, Gower, ISBN 9780566084904.
Schwalbe K, and Boston P (2008) Introduction to Project Management, Mass: Course Technology CENGAGE Learning ISBN 1423902203
Dawson, C. (2000). "The Essence of Computing Projects: A Student's Guide." Pearson, Prentice Hall. ISBN 0-13-021972-x
Tavani, H. T., (2004). "Ethics & Technology". Wiley. ISBN 0-471-45250-5
Hunt, A. (2005) Your Research Project: How to Manage it. Routledge
Weaver, P. (2004) Success in Your Project: A Guide to Student System Development Projects. Prentice Hall
Blaxter, L., Hughes, C., Tight, M., How to Research, 3rd Edition, (2006) Open University Press, ISBN: 9780335229536

British Computer Society code of conduct and code of good practice.
Module Resources
As required for the project
Module Special Admissions Requirements
Must have attended a Course Briefing Day.