Module Descriptors
UX FUTURES
COMP63046
Key Facts
Digital, Technology, Innovation and Business
Level 6
20 credits
Contact
Leader: Robin Oldham
Hours of Study
Scheduled Learning and Teaching Activities: 34
Independent Study Hours: 24
Total Learning Hours: 58
Pattern of Delivery
  • Occurrence A, Stoke Campus, UG Semester 1
Sites
  • Stoke Campus
Assessment
  • REPORT - 2000 WORDS weighted at 50%
  • DEMONSTRATION - 20 MINUTES weighted at 50%
Module Details
LEARNING OUTCOMES

Critically reflect on the future of UX, considering current advances and research in the forefront areas of UX

Learning, Analysis, Reflection

Analyse and make judgements on the impact of AI in UX and the associated advantages and disadvantages for complex UX solutions, referencing current research

Analysis

Critically evaluate UX trends to create an example product design for a given complex and unpredictable situation considering new and emerging UX principles and practices

Application, Enquiry, Problem Solving

ADDITIONAL ASSESSMENT DETAILS
Report (LO 1,2)

Researched and reflective report into new and emerging areas of UX, showing where they could be used in each complex context



Demonstration (live) (LO 2,3)

Demo of a completed design showing the use of AI and other new emerging trends in UX, presenting the reasoning behind the design
INDICATIVE CONTENT
Academic research into UX

Current and future trends in UX

Emerging domains of research (such as AI as an interface, AR/VR)

AI and UX

Critical thinking and reflection
WEB DESCRIPTOR
This module will look at new and emerging areas of UX, including the impact of AI. You will take these new ideas and show an example of an interface using these ideas.
LEARNING STRATEGIES
This will be taught in 4 sprints. Students will be required to read around the subject between sprint weeks, using guided sources.



The pattern of sprints will replicate the terminology and the ethos of how UX teams work in industry.



There will be a welcome day for all modules in that term on the first day of the first sprint.



Each sprint will have 1 day (7 hours) of contact totalling 28 hours, plus 6 hours online throughout the module, so 34 hours in total.



Contact will be a combination of workshops, lectures and guest seminars facilitating individual and group work.
TEXTS
Jacobsen, D (2023) Human Factors and UX in the Age of AI: User Experience Design in the Age of Artificial Intelligence Publisher: ¿ Independently published



RESOURCES
https://www.interaction-design.org/

https://www.nngroup.com/