Module Descriptors
WEB DESIGN
COWB50194
Key Facts
Faculty of Computing, Engineering and Sciences
Level 5
15 credits
Contact
Leader: Rachael Trubshaw
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Assessment
  • ASSIGNMENT weighted at 100%
Module Details
Module Special Admissions Requirements
Understanding of XHTML and CSS

Entry by HNC/HND/ Foundation Degree students must be on module leaders prior agreement
Module Resources
Devices - mobile phones, games consoles/TV, Apple Macs, PCs
Screen Reader
Web Page Editors such as Adobe Master Collection CS5, Microsoft Expression Studio

Module Learning Strategies
(1:20)3

As this is a heavily practical module, the content will be delivered as small lectures and practical sessions in a three hour block. This will support the underlying knowledge and skills required to complete the module, and will be facilitated with booklets, course texts, and the internet. Group discussions will also take place in these sessions.

Module Texts
Prioritizing Web Usability (2006) by Jakob Nielsen, Hoa Loranger Publisher: New Riders, ISBN-10: 0321350316
Eyetracking Web Usability (Voices That Matter) by Jakob Nielsen, Kara Pernice Publisher: New Riders, (2008) iSBN-10: 0321498364
Web Design and Information Architecture Bible by Donna L. Baker, William B. Sanders Publisher: John Wiley & Sons (2009) ISBN-10: 0470137622
Web Style Guide: Basic Design Principles for Creating Web Sites by P J Lynch Publisher: Yale University Press, 3rd Ed edition (2008) ISBN-10: 0300137370
Flexible Web Design: Creating Liquid and Elastic Layouts with CSS by Zoe Gillenwater Publisher: New Riders, 1 edition (2008) ISBN-10: 0321553845

Module Additional Assessment Details
An ASSIGMT (100%) (Learning Outcomes 1-3)

100% assignment, which consists of

Portfolio of designs and prototypes based on different scenarios
Design and testing documentation
Report of approximately 1500 words on current standards for web page design
Module Indicative Content
Design for mobile phones / games console / screen readers / Multimodal access to the web
Design Principles for the web / Usability for the web
Design for users
Content design / Design for marketing
Mash-ups and how they are used
Web of Services and how if effects design
Requirements Gathering / Questionnaires / wireframes
Design for age / gender / nationality
Design for accessibility
Design for social networks / user generated content
Personalisation and Globalisation Issues
Ethics
The Effects of Web 2.0 / Web 3.0
Testing of Web Pages - User, Accessibility