Module Indicative Content
Learn the creative process using the Creative Suite.
Design mock-ups, wireframes and storyboards.
Understand interaction.
Discuss interactivity from multiple perspectives including the context of psychology to better understand how people think and act.
Adhere to standards for interactive designers to enable them to define the structure and behaviour of interactive systems and devices.
To craft interfaces, systems and devices that enhance interactive productivity that meet the users¿ needs, create value and provide enjoyment.
Module Learning Strategies
Electronic material will be available to students as guided practical sessions in learning to use and develop creative interactive documents using industry standard creative tools (Adobe Creative Suite) or Open Source Software. Electronic portfolio submission will be through Blackboard.
Module Special Admissions Requirements
None
Module Resources
www.Lynda.com
Prototyping tools
Adobe Creative Suite
Module Texts
Interactive Media: Design and Development with Adobe CS6, Bishop S, and Hartman A. (2013) Cengage, ISBN: 13 978 133 69327 7
Adobe InDesign Interactive CS6, Botello, C, and Dove, D (2013), Cengage, ISBN: 13 978 133 69326 0
Module Additional Assessment Details
The portfolio assessing all Learning Outcomes, is a digital / interactive document that includes representations and prototype elements of the following; planning and design representations (such as mock-ups, and storyboards), ideas and applications of interactive design theory, and end solutions to interface design problems and case studies.