Module Resources
Access to ubiquitous computing devices
Module Texts
Everyware: The Drawing Age of Ubiquitous Computing, 1st Edition, Greenfield, A. (2006), Peachpit Press, ISBN-10: 0321384016
Smart Things: Ubiquitous Computing User Experience Design, 1st edition, Kuniavsky, M. (2010), Morgan Kaufmann, ISBN-10: 0123748992
Module Indicative Content
Anytime, anyplace, anywhere computing
Wearables
Network appliances
Ubiquitous applications e.g. health screeners, emergency etc.
Interaction
Mobile Devices / Mobiles in ubiquitous computing
Technological Infrastructure / Networking for ubiquitous computing
Context aware applications / Location based services
Ubiquitous Web / Web of Things
Factors effecting ubiquitous computing
Ethics, Legal and Social Impacts of Ubiquitous Computing
User Experience
This module explicitly focuses on significant elements required for the achievement of the STAFFORDSHIRE GRADUATE ATTRIBUTES.
It namely addresses:
Understanding of global issues and their place in the global economy
Communication skills
Presentation skills
Independence of thought
Skills of teamworking
Ability to carry out inquiry-based learning and critical analysis
Skills of problem solving and creation of opportunities
Technologically, digitally and information literate
Module Learning Strategies
There will be a 2 hours lab-based session each week some of which will include lectures to support the underlying knowledge and skills required to complete the module. It will also be used for group discussions / seminars. Students will be encouraged to do research into topics before the session to bring extra discussion areas to the table related to the topic areas.
Module Additional Assessment Details
Assignment 1 - Report (1500 words) (LO 1,2)
Assignment 2 – Presentation (15 minutes) (LO 2,3,4)
of
• Design of UC application
• Demonstration of UC application
• Role Play Video of a ubiquitous application
• Testing of UC application
• Reflection on UC application
Module Special Admissions Requirements
Web Descriptor
In choosing this subject you will look at the current and future of anytime, anyplace, anywhere computing. What with the uptake of mobile computing and continually growing application areas this will provide you with a sound background in which to succeed with the future computing world. The module includes areas such as pervasive computing, mobile devices, location-based services, and allows you to look at the future of computing along many dimensions.