Module Descriptors
INTERACTION DESIGN
COWB70142
Key Facts
Faculty of Computing, Engineering and Sciences
Level 7
15 credits
Contact
Leader: Diane Bishton
Hours of Study
Scheduled Learning and Teaching Activities: 48
Independent Study Hours: 102
Total Learning Hours: 150
Assessment
  • EXAMINATION - UNSEEN IN EXAMINATION CONDITIONS weighted at 50%
  • COURSEWORK weighted at 50%
Module Details
Module Learning Strategies
Two lectures and two tutorials.
Apart from lectures and tutorials the learning strategy used in this module is based on the concept of constuctivism. Students are encouraged to work in groups and through the process of solving problems, based on case studies, they will acquire problems solving, collaborative and critical thinking skills. Active participation by stuents is vital in this approach.
(1:n)2 (1:20)2
Module Resources
ASP.Net; VB, the Internet, BSCW, and a collaborative working tool.
Module Special Admissions Requirements
None.
Module Texts
Preece, J., Rogers, Y. and Sharp, H. (2007), Interaction Design: Beyond Human - Computer Interaction, 2nd Edition, John Wiley & Son, ISBN: 0-471-49278-7
Dix, A., Finlay, J., Abowd, G. and Beale, R. (2003), Human Computer Interaction, 3rd Edition, Hemel Hempstead, Prentice Hall International, ISBN: 0-13-437211-5. (Comment: Heavy-duty text with better content than Preece et al, but not full coverage of content)
Norman, D., (1988), The Psychology of Everyday Things, New York, USA: Basic Books Inc, ISBN: 0-465-06709-3. (Comment: Superb, highly readable book about the role of design in our everyday activities relating to the design of interactive systems. Non-technical, highly recommended)
Norman, D., (1990) The Design of Everyday Things, New York, Basic Books Inc, ISBN: 0-385-26774-6. (Comment: It provides insights and inspiration about how to design usable software)
Hix, D and Hartson, H. (1993) Developing User Interfaces: Ensuring Usability Through Product and Process, NewYork, John Wiley & Sons, ISBN: 0-471-57813-4. (Comment: A methodology for developing user interfaces, including their User Action Notation (UAN) for representing interaction between the user and the system)
Designing Web Usability: The Practice of Simplicity, Nielsen (New GUI Bloopers Dont's and Do's for Software Developers and Web, Des Johnson (Morgan Kaufman), 2000.
Moggeridge, B. (2007) Designing Interactions, Massachusetts Institute of Technology, ISBN: 10-0-262-13474-8
Kolko, J. (2007) Thoughts on Interaction Design, Brown Bear LCC, ISBN: 978-0-9788535-0-8
Mobile Interaction Design, Matt Jones and Gary Marsden, (2005) Wiley, ISBN: 978-0-470-09089-3
Understanding Mobile Human-Computer Interaction, Steve Love, (2005) Elsevier, ISBN 0 7506 6352 9
Module Additional Assessment Details
Exam, 2 hours, 50% weighting (Learning outcomes 2 and 3)
Coursework, 2000 words, 50% weighting (Learning outcome 1, 2 and 4).

Students are required to develop and evaluate an interface for an application using principles of HCI for their coursework.

Module Indicative Content
Components of HCI, design usability, design principles, task analysis, conceptual models, prototyping, evaluation methods, design methodology for interaction, ethnography, mobile design, cognition, CSCW, web interfaces, ubiquitous interfaces, virtual and augmented reality, Dialog and text design, hypertext and multimedia.