Module Additional Assessment Details
An assignment (60%), addressing learning outcomes 1 and 2, consisting of:
- Design and implement a solution to a given problem, using a recognised system development method.
- Answer questions about the underpinning body of knowledge that this assignment addresses
A second assignment (40%), addressing learning outcomes 3 and 4.
Module Indicative Content
Software system development lifecycles
Characteristics of design methods
Development paradigms
Modelling the real world
Modelling behaviour in all its aspects (function, data, ordering, concurrency, interaction)
Separation of concerns
Quality assurance and quality control
Development tools (Diagramming tools, Interactive Development Environments (IDEs), etc.)
Implementation issues - how to move from design to code
Data structures
Algorithm design
Module Learning Strategies
Normally one lecture and two practical sessions per week (1:n) (1:25)2.
In addition to these contact hours, each student will be expected to engage in further independent learning, to reinforce and extend the learning that takes place in the formal classes.
Independent learning activities include but are not limited to completing the practical work, preparing and undertaking assessment, reading books and academic papers.
Module Resources
Software:
NetBeans 5.5.1 or later
Hardware:
Standard Windows-based computing provision
Module Special Admissions Requirements
Prior study of Computing Skills (CE00225-7) or equivalent is essential.
Module Texts
Recommended reading:
Software Engineering, 7th Edition, Ian Sommerville, 2004, Addison Wesley, ISBN: 0321210263
Data Structures and Algorithms in Java, 4th Edition, Goodrich, M. and Tamassia, R., 2005, Wiley, ISBN: 0471738840
Background reading:
Systems Analysis and Design Methods, 6th Edition, Whitten, Bentley and Dittman, 2004, McGraw Hill, ISBN: 0072474173
Software Design, David Budgen, 2003, Addison Wesley, ISBN: 0201722194
Various academic papers on the subjects covered by this module.