INDICATIVE CONTENT
This is an applied piece of work to be carried out on an individual basis. The major aim of the technical project is to simulate a real live substantive web project in the working environment.
The types of project will vary according to the student’s own web based interests and can range from, for example projects in the areas of: interface design, degradation design, mobile web applications, networking, navigation based systems, software development, systems analysis, and business engineering projects.
Project topics identified by students must address ethical, social, and legal aspects within the work and endeavour to address these as the project evolves to completion.
Each student must get their technical project idea approved by the module leader before being allowed to start.
ADDITIONAL ASSESSMENT DETAILS
Assignment - 100% assessing Learning Outcomes 1 - 5.
An artefact supported by an assessed report, within a word limit of 3,000 words (FINAL).
Each student must create a substantive web based practical artefact to address a significant web related problem or area, and write a technical report to document their project from inception to completion. The report in further detail should emphasize research and design approaches taken, specification requirements of the created artefact itself, details of implementation and testing, and an overall evaluation of the success of the technical project.
The topic chosen must be different from work submitted for other modules.
LEARNING STRATEGIES
The module is delivered as a 1 hour session per week.
The module requires students to identify and agree the technical project topic to the satisfaction of the module leader. In order to do this students will need to develop a plan including the identification of project milestones, deliverables and an overall development schedule. Resources required for the project will also need to be identified within this work to confirm the proposed project is achievable.
Following approval of the project the study needs to be carried out methodically and this should where appropriate utilise techniques and knowledge gleaned from taught modules, the students own researched knowledge, and advice from the module team at regular intervals.
Finally on completion of the project the report should be produced to document and describe achievements, techniques used, and areas and aspects for future work.
REFERRING TO TEXTS
As this is an individual study module subject specific texts cannot be recommended. However, in relation to writing the technical report the following are suitable sources:
Ballenger, B. (2014), The Curious Researcher: A Guide to Writing Research Papers, 2014 Edition, Longman. ISBN-10: 0325455545
Bell. J. (2014), Doing Your Research Project: A Guide For First-Time Researchers, Open University Press. ISBN-10: 033526446
Bodden, V. (2015), Classroom How-To: Writing a Research Paper, Bodden, ASIN: B00ZQBFNNM
Brett-Davies, M. and Hughes, N. (2014), Doing a Successful Research Project: Using Qualitative or Quantitative Methods, Palgrave Macmillan, ISBN-10: 1137306424
Cottrell. S. (2014), Dissertations and Project Reports: A Step by Step Guide (Palgrave Study Skills), ISBN-10: 1137364262
ACCESSING RESOURCES
Lab with School of Computing image
SPECIAL ADMISSIONS REQUIREMENTS
None.
LEARNING OUTCOMES
1) Demonstrate a systematic understanding of knowledge in relation to key concepts and practices used within the web computing environment, and where appropriate provide your own future insights / hypotheses as to where the area will develop in future.
KNOWLEDGE & UNDERSTANDING
2) Demonstrate through your own experiences and advanced scholarship, your enhanced critical awareness, and reflections in planning, managing the production of a publishable standard report.
PROBLEM SOLVING, COMMUNICATION, RELFECTION
3) Demonstrate a comprehensive understanding of social, legal, and ethical issues related to your report topic.
ANALYSIS, KNOWLEDGE & UNDERSTANDING
4) Demonstrate through critical judgment and reflection the success of your technical project, in relation to the computing community highlighting its merits and originality.
REFLECTION
5) Critically evaluate the stages of design, creation, and evaluation you have used to develop a substantial web based artefact and discuss problems encountered and their resolution.
APPLICATION