Module Descriptors
PERVASIVE COMPUTING
COWB70390
Key Facts
Digital, Technology, Innovation and Business
Level 7
15 credits
Contact
Leader: Desmond Keiher
Hours of Study
Scheduled Learning and Teaching Activities: 39
Independent Study Hours: 111
Total Learning Hours: 150
Pattern of Delivery
  • Occurrence A, Stoke Campus, PG Semester 1
Sites
  • Stoke Campus
Assessment
  • Assignment 1 - Research report (2000 words) weighted at 40%
  • Assignment 2 - Presentation/Demonstration (20 minutes) weighted at 60%
Module Details
Module Learning Outcomes
1. Demonstrate systematic understanding of the issues and critically examine the implications associated with pervasive computing, including ethical, social and legal implications.
Analysis
Knowledge and Understanding

2. Identify and critically evaluate current and future devices and application domains associated with pervasive computing.
Analysis
Knowledge and Understanding

3. Design and develop a prototype application for a smart device, taking into account the technology and the users.
Application
Problem Solving
Module Indicative Content
This module will include topics of:

Anytime, anyplace, anywhere computing
Wearables
Network appliances
Smart home devices
Ubiquitous applications
Mobile Devices / Mobiles in pervasive computing
Technological Infrastructure / Networking
Cloud services
Context aware applications / Location Based Services
Ethics, Legal and Social Impacts of Pervasive Computing
User Experience
Module Texts
Coates, D.A. (2018). Voice Applications for Alexa and Google Assistant. Manning Publications. ISBN-13: 978-1617295317
Module Resources
Access to ubiquitous computing devices, such as Alexa and Google home
Module Special Admissions Requirements
None
Module Additional Assessment Details
Assignment 1 – Research report (2000 words) (LO 1,2) (40%)

Assignment 2 – Presentation/Demonstration of future application to include the following (20 minutes) (LO 2,3) (60%)

• Description of future application
• Role play video of application
• Design of prototype smart assistant application
• Demo of implementation of prototype smart assistant application
Module Learning Strategies
A 3 hour lab based session each week which will include lectures, group discussions and practical sessions, which will support the underlying knowledge and skills required to complete the module. It will also be used for group discussions / seminars. Students will be encouraged to do research into topics before the session to bring extra discussion areas to the table related to the topic areas.
Web Descriptor
In choosing this subject you will look at the current and future of anytime, anyplace, anywhere computing. What with the uptake of mobile computing and continually growing application areas this will provide you with a sound background in which to succeed with the future computing world. The module includes areas such as pervasive computing, mobile devices, location-based services, and allows you to look at the future of computing along many dimensions.