Additional Assessment Details
Assessment 1: A Report (weighted at 30% )
A self-reflective report that comprehensively evaluates the formulation, execution, achievements and limitations of the project, and references the student's environmental context at both a macro and micro level. A professionally presented reflective report will be required to show evidence that the student has worked effectively towards completing the desired outcomes of their skills audit and engaged in reflection throughout their project(s) duration. This report should relate to the Learning Outcomes for the module [Learning Outcomes 1, 2 & 4] (2000 words)
Assessment 2: A Project(s) (weighted at 70%)
The completion of individually negotiated project(s) that demonstrate evidence of achievement within the personal professional objectives defined in a skills audit at the beginning of this module. The body of work may consist of a portfolio of creative work/finished products or artefacts and supporting work. [Learning Outcomes 1-4]
Resources
Workshop space and access to relevant machinery, as negotiated by individual students.
Library and computer facilities
Blackboard VLE
Internet and email access
Texts
Bilton C. [2006]: Management and Creativity: From Creative Industries to Creative Management. Wiley-Blackwell: Oxford
Butterfield J. [2010] Professionalism - Soft Skills for a Digital Workplace. Thomson Learning: London
Collins H. [2010] Creative Research: The Theory and Practice of Research for the Creative Industries. AVA Academia: Lausanne.
Hartley J. [2004] Creative Industries. Wiley-Blackwell: Oxford.
Howkins J. [2013] The Creative Economy: How People Make Money from Ideas. 2nd Ed. Penguin: London
Price, R. (2005) The Eye for Innovation: Recognizing Possibilities and Managing the Creative Enterprise. Yale University Press: New Haven, CT.
Michels, C. & Ronin, A. (2009) How to Survive and Prosper as an Artist. 6th Ed. Henry Holt: New York.
Robinson K. [2011] Out of Our Minds: Learning to be Creative. 2nd Ed. Capstone: Chichester.
Wallace, M & Wray, A [2011] Critical Reading and Writing for Postgraduates. 2nd Ed. Sage: London
Students are expected to take advantage of the extensive library facilities available within the University, keeping abreast of current developments through appropriate software manuals/technical manuals/periodicals and being aware of the work of major practitioners in their subject.
Indicative Content
This module offers the opportunity to identify areas of knowledge requirement, specialised development and skills gaps necessary for the individual student to develop their chosen career path.
This may involve the development of advanced skills within one or more of the five designated strands: Knowledge Development, Business Skills, Digital Skills and Creative and/or Technical Skills.
The project work undertaken will have been discussed and negotiated between the tutor and the student at the beginning of this module. This will ensure a programme of industry contact and immersion that maximises the benefits for the student, and will help to ensure that all Learning Outcomes are met. The outcome of engagement with the module will be either a single project utilising a variety of skills, or a series/range of mini projects providing evidence of acquired skills and expertise.
Learning Strategies
40 contact hours will comprise of a series of lectures, seminars, workshops and tutorials.
Module introduction (Skills Audit, SWOT, Gap analysis). Creative / Technical Skills workshops as offered. Digital skills surgeries as offered. Business Skills lectures / VLE as offered.
Independent use of learning resources on Blackboard Independent reflection on the application of new learning to practice Attendance at relevant workshop / taught / online sessions The overall project development should approximate to 260 hours of individual independent project work.
LEARNING OUTCOMES
1. DEMONSTRATE APPROPRIATE SYSTEMATIC RESEARCH AND EXPERIMENTATION IN THE DEVELOPMENT OF AN INDIVIDUALLY DEFINED PROGRAMME OF KNOWLEDGE BASED / BUSINESS / CREATIVE / TECHNICAL / DIGITAL SKILLS LINKED TO A PERSONAL ACTION PLAN FOR THE ACHIEVEMENT OF PROFESSIONAL GOALS.
[Enquiry; Knowledge & Understanding]
2. INVESTIGATE IDENTIFIED AREAS FOR IMPROVEMENT AND SHOW EVIDENCE OF ORIGINAL, CREATIVE AND CRITICAL PROBLEM SOLVING OF COMPLEX ISSUES THROUGH THE DEVELOPMENT OF YOUR WORK.
[Problem Solving]
3. DEMONSTRATE SELF-DIRECTION AND ORIGINALITY IN THE INFORMED APPLICATION OF KNOWLEDGE BASED / BUSINESS / CREATIVE / TECHNICAL / DIGITAL SKILLS TOGETHER WITH A PRACTICAL UNDERSTANDING OF HOW ESTABLISHED TECHNIQUES OF RESEARCH AND ENQUIRY ARE USED IN THE PRODUCTION OF YOUR PROJECT. [Application]
4. COMMUNICATE EFFECTIVELY TO A PROFESSIONAL STANDARD USING WRITTEN, VISUAL AND ORAL PRESENTATION TECHNIQUES IN THE TRANSMISSION OF INFORMATION AND IDEAS CLEARLY TO SPECIALIST AND NON SPECIALIST AUDIENCES.
[Communication]