Module Descriptors
THE THEATRE INDUSTRY (EMPLOYABILITY)
DRAM50160
Key Facts
Digital, Technology, Innovation and Business
Level 5
15 credits
Contact
Leader: Derrick Cameron
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Assessment
  • GROUP PRESENTATION weighted at 30%
  • PORTFOLIO weighted at 70%
Module Details
ADDITIONAL ASSESSMENT DETAILS
A GROUP PRESENTATION, 0.33hrs weighted at 30%. [Learning Outcomes 1-2, 4]

A PORTFOLIO OF 2000 words, weighted at 70%. [Learning Outcomes 1-4]
INDICATIVE CONTENT
This module will introduce you to:
• The issues of employment and training in the professional theatre and creative industries
• The possibilities for arts projects in the creative industries on an individual and group basis
• The issues of research, planning and project management for arts projects
• An understanding of the issues of funding, audiences and venues for small-scale arts events
LEARNING STRATEGIES
Lectures will outline the key issues of the module: for example, employment, training, funding, venues and audiences. The lectures will also indicate the possible range of arts events, projects and venues outside of building-based theatre and mainstream play production and presentation. Seminars and/or workshops will enable you to discuss examples, case studies or your own ideas. The writing of the portfolio will enable you to evaluate and reflect on your own strengths, weaknesses, skills and career goals, to demonstrate your understanding and analysis of the module content, and to consider and suggest ideas for possible arts projects. The group presentation (15-20 minutes) will entail students either collaborating on 'pitching' a researched proposal for a small-scale arts project or event or collaborating on reflecting on the delivery of an arts event. It is intended that some lectures or workshops will be given by visiting professional arts practitioners, where possible.
RESOURCES
Drama Studios
Computers with Microsoft Office, Speaktext and Accessibility Software
Internet access
Video, audio, projection equipment
Library
Theatre visits
The Stage (print or online edition)
Students Union’s Enterprise Society/ NACUE (National Consortium of University Entrepreneurs) and SAP (Students Union Students as Academic Partners) Employability Skills Project
External speakers and organisations
Virtual learning environment (e.g. Blackboard)
TEXTS
Arts Council England Funding Application Pack
Cottrell, S. (3rd ed. 2008) The Study Skills Handbook (Basingstoke: Palgrave Macmillan)
Elkin, S (2013) So You Want to Work in Theatre? (London: Nick Hern Books)
Kirton, B. (2011). Brilliant Workplace Skills for Students & Graduates. (Prentice-Hall)
Perrett, J (1996). Job Hunting after University or College (London, Kogan Page)
Salt, C (2nd ed. 2001). Make Acting Work (London: Methuen)
Trought, F. (2011). Brilliant Employability Skills: How to stand out from the crowd in the graduate job market. (Prentice Hall)
LEARNING OUTCOMES
1. DEMONSTRATE AN APPRECIATION OF THE DEMANDS OF THE ‘MARKETPLACE’ IN THE PROFESSIONAL CREATIVE INDUSTRIES
[Analysis]

2. DEVISE A FEASIBLE SMALL-SCALE ARTS PROJECT AND/OR PROPOSAL AS AN INDIVIDUAL AND/OR AS PART OF A GROUP
[Problem Solving]

3. DEMONSTRATE A CRITICAL APPRECIATION OF THE DIVERSITY OF ROLES AND OPPORTUNITIES FOR EMPLOYMENT WITHIN THE ‘CREATIVE INDUSTRIES'
[Enquiry]

4. DISPLAY AN UNDERSTANDING OF PERSONAL STRENGTHS, WEAKNESSES AND SKILLS IN RELATION TO THE ABILITY TO SET TARGETS AND GOALS FOR EMPLOYMENT AND PROJECT PLANNING
[Reflection]