Learning Outcome
1) Demonstrate a knowledge and understanding of the structure of the esports ecosystem
Knowledge and Understanding
2) Analyse the current research to find patterns
Analysis
3) Demonstrate an understanding of the relationship between player, tournaments and business models Learning
Indicative Content
This module introduces the ecosystem of esports, investigating who the major players are in the industry and how the money flows in the business of esports. It looks at the following aspects
The Evolving Exports Ecosystem
Current Factors
Current Esports Structure
Comparing exports to Traditional Sports
Potential Change & Growth Drivers
Current Esports Research:
Market Sizes
Estimates & Forecasts
Business models
Streaming and revenues
Players and Teams
Sponsorship
Pro Teams
Sports marketing
Sports management
Merchandising
National and International Tournaments and Leagues
Event organisers
Arenas
Industry bodies and Association
Betting
Assessment Details
100% Coursework
2000 word essay
Learning Strategies
2x1 hour interactive Lecture
Texts
Julian Heinz Anton Strφh (2017)The eSports Market and eSports Sponsoring, Tectum Verlag
Resources
University Library
IT
Web Descriptor
You will study the evolving esports industry and what factors will influence its future development. You will also learn to use business models to estimate market growth and forecast market sizes and revenue streams as well as studying the major players in the ecosystem. From marketing and sponsorship to venues and event organisers, you will get a true feel for the make-up of this exciting industry.