Module Descriptors
ESPORTS INTEGRITY REGULATION AND RISK
ESPO50001
Key Facts
Digital, Technology, Innovation and Business
Level 5
15 credits
Contact
Leader: Madeleine Daniels
Hours of Study
Scheduled Learning and Teaching Activities: 24
Independent Study Hours: 126
Total Learning Hours: 150
Assessment
  • A CRITICAL ESSAY - 2,500 WORDS weighted at 100%
Module Details
Indicative Content
This module looks at both the ethics in Esports and the regulatory structure and the risk that involves. It incorporates the work of both ESIC and WESA in defining the sustainability of the future of esports in terms of regulation.

This module will also draw from the experience of other sports in the field of

• Online gambling

• Offshore Illegal Gambling

• Integrity Agreements - Ensures sporting contests are protected from threats of match-fixing and corruption

• Product Fees

• Sponsorship/advertising

• National Regulatory Frameworks
Texts
ESIC Threat Assessment
http://www.esportsintegrity.com/wp-content/uploads/2016/04/ESIC_Threat-Assessment_Apr-2016.pdf

ESIC online anti-corruption education tutorial
https://fps.sportradar.com/esic

WESA Social Media Policy and Best Practice Guidelines
http://www.wesa.gg/wp-content/uploads/2017/07/WESA-Social-Media-Policy-and-Best-Practices-Guidelines.pdf
Resources
Lecture theatre
Library
Group discussion areas
LEARNING STRATEGIES
The learning strategy for the module requires you to commit 150 learning hours (including assessment). Of this there will be 36 hours of interactive classroom support and 114 hours of independent and self-directed study. Interactive lectures, roleplay, case study research and support activities (36 hours) will provide you with additional input, advice and practical participation to support your understanding of Esports integrity. A further 114 hours of independent study will require you to research the regulatory environment surrounding Esports.
ADDITIONAL ASSESSMENT DETAILS
A1. 100%
Critical essay (2,500 words)
Students will be required to write a critical essay on one or more of the concepts explored in the module. Essay topic to be determined by tutor. The essay must include appropriate academic and industry sources
LEARNING OUTCOMES
LO1. On completion of this module, you will be able to demonstrate a critical understanding of how and why cheating occurs across esports and sports context
Knowledge and Understanding

LO2. On completion of this module, you will be able to understand the elements which both align and differentiate esports and sports integrity
Learning

LO3. On completion of this module, you will be able to demonstrate the ability to contextualise and apply lessons learned from sports integrity into a contemporary esports context
Problem solving

LO4. On completion of this module, you will be able to critically analyse and evaluate approaches to strengthening esports integrity and regulations
Analysis
Web Descriptor
This module looks at both the ethics in esports and the regulatory structure and the risk that involves. It incorporates the work of both ESIC and WESA in defining the sustainability of the future of esports in terms of regulation. You will also draw from the experience of other sports in the field of online gambling, offshore illegal gambling, integrity agreements and examine how sporting contests are protected from threats of match-fixing and corruption.