Module Descriptors
CONTENT CREATION
ESPO50004
Key Facts
Digital, Technology, Innovation and Business
Level 5
15 credits
Contact
Leader: Cameron Vanloo
Hours of Study
Scheduled Learning and Teaching Activities: 39
Independent Study Hours: 111
Total Learning Hours: 150
Assessment
  • PRACTICAL PORTFOLIO (X3 ARTIFACTS) weighted at 40%
  • LEARNING LOG - 1,600 WORDS weighted at 60%
Module Details
Resources
Access to web sites that create and publish applied content marketing professional material, including
https://www.hubspot.com/
http://contentmarketinginstitute.com/
http://www.curata.com/blog/
https://moz.com/
https://www.quicksprout.com/

Access to marketing analytics sites for student use including EpicBeat Epictions, Buzzsumo and Quicksprout

Access to content creation platforms including, WordPress, Postac io, Cronycle and Scoopi it and equivalent
Learning Strategies
The learning strategy for the module requires you to commit 150 learning hours (including assessment). Of this there will be 39 hours of interactive classroom support and 111 hours of independent and self-directed study.

Guided independent learning is an integral part of the module learning strategy – you will research and learn about the development of content rich websites, including content strategy, audience definition, audience persona development and content development, to successfully promote Esports events, from a range of directed resources.

Interactive lectures, case study research, support activities and practical workshops (39 hours) will provide you with additional input, advice and practical participation to support your understanding of the module. A further 111 hours of independent study will require you to research effective content creation for Esport events promotion.
Texts
Global Content Marketing: How to Create Great Content, Reach More Customers, and Build a Worldwide Marketing Strategy that Works. 2015, Didner P, McGraw Hill

Decoding the New Consumer Mind: How and Why We Shop and Buy, 2014, Morgan A, Josey Bass

Content Marketing Strategies for Professionals, 2014 Clay, B Newlands, M, McGraw Hill
Readman, M. (2003) Teaching Scriptwriting, Screenplay and storyboards for film and TV Production. Bfi Education.
Indicative Content
Understanding your business objectives for content marketing

Audience research
• Identifying key user journeys and touch points, to shape content for target segments

Content audits
• competitor and customer analysis
• Identifying and strategizing influencers

Content strategy
• content types
• formats
• creation and distribution across platforms

• Audience definition and personas

Developing content
• style guides
• writing for content
• SEO and editorial guides
• video creation and editing
• creating digital marketing materials

The impact of social media on marketing and PR
• Key channels: Facebook, Twitter, blogs, YouTube and others
• Principles for increasing engagement and driving results on social media
• Building profiles to increase followers, friends and contacts
• Content evaluation and metrics
• Creating content for events
ADDITIONAL ASSESSMENT DETAILS
A1. 100%
40% Portfolio (X3 artifacts)

Content asset 1 – 14%
Content asset 2 – 13%
Content asset 3 – 13%

Students will be required to produce 3 pieces of content using different mediums. Examples of content could be a podcast, a magazine article, a video, an animated graphic, a newsletter. The pieces of content acceptable will be decided by the tutor.

LO1, LO2, LO3

60% Learning log (1600 words)

The portfolio of work must be accompanied by an active learning log documenting processes used, software skills learned and reflections.
Individual
LO1, LO2, LO3
LEARNING OUTCOMES
LO1. On completion of this module, you will be able to develop an awareness and understanding of the role of content development in shaping strategic and tactical marketing decisions
Knowledge and Understanding

LO2. On completion of this module, you will be able to demonstrate and apply content development to a range of complex marketing situations
Application


LO3. On completion of this module, you will be able to develop skills in implementing content marketing programmes based on understanding the critical success factors underpinning their application and use
Application
Knowledge and Understanding
Web Descriptor
Creating good quality content is a vital part of the overall digital marketing strategy. Whether it’s films, e-newsletters, blogs or testimonials, everything you create should drive your audience towards your brand. You will learn how to complete audience research, create user journeys and touch points as well as making sure you stay on brand through style guides and image libraries.