Module Descriptors
AVIATION CONCEPT DESIGN
FILM50094
Key Facts
Faculty of Arts and Creative Technologies
Level 5
15 credits
Contact
Leader: Ian Naylor
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Assessment
  • COURSEWORK weighted at 100%
Module Details
Module Texts
Fundamentals of Aerodynamics
by John D. Anderson
Publisher: McGraw-Hill Publishing Co.; 4Rev Ed edition (1 Feb 2006)
Language English
ISBN-10: 0071254080
ISBN-13: 978-0071254083

Aircraft Structures for Engineering Students
by T.H.G. Megson
Publisher: Butterworth-Heinemann Ltd; 3Rev Ed edition (30 April 1999)
Language English
ISBN-10: 0340705884
ISBN-13: 978-0340705889
Module Learning Strategies
3 hour lecture/lab taught in an interactive manner
(1:20)3
Module Additional Assessment Details
One assessment - written report (Maximum 2000 words) appraising computer generated concepts (Learning Outcomes 1, 2 and 3):

Module Indicative Content
This module builds upon an understanding of principle for vehicle concept design. It investigates the rigid body dynamics and effects of vehicles in motion. This module uses the underlying engineering principals and investigates how parameters can be over engineered to produce visual and performance based concepts.

Elements covered:
- Basic SI Units
- Lift, Drag
- Acceleration and thrust
- Turning Forces
- Engine and Power
- Aerodynamics
- Flight effects at high and low speed
- Aerodynamic stall
- Control surfaces - ailerons, elevators, rudder
- Other moveable surfaces - flaps, slats, spoilers, wing sweep
- Air resistance
- Maximum velocities
- Gender and psychology within vehicle design
- Basic perspective
- Basic Proportions
- Section Drawing
- Establishing the View
- Perspective Construction
- Digital Sketching and Environment reflections
- Conveying Speed through design
- Assessing the Composition
- Lighting Vehicle for defined visual effect
Module Special Admissions Requirements
None
Module Resources
Access to the web and library, plus general computing facilities.
Halflife 2 Engine
Microsoft Flight Simulator
3D Studio Max
Corel Painter
Photoshop