Module Descriptors
DIGITAL COMPOSITING PPT SPECIALISM
FILM50341
Key Facts
Digital, Technology, Innovation and Business
Level 5
30 credits
Contact
Leader: Melanie Lee
Hours of Study
Scheduled Learning and Teaching Activities: 75
Independent Study Hours: 225
Total Learning Hours: 300
Pattern of Delivery
  • Occurrence A, Stoke Campus, UG Semester 2
Sites
  • Stoke Campus
Assessment
  • Coursework - Individual blog weighted at 40%
  • Practical image and animation portfolio weighted at 60%
Module Details
Learning Outcomes
1. DEMONSTRATE AN APPRECIATION FOR THE FUNDAMENTALS OF DIGITAL COMPOSITING, AND MOTION GRAPHICS
Knowledge and Understanding

2. DEMONSTRATE AN UNDERSTANDING OF CURRENT KNOWLEDGE AND ITS INFLUENCE ON THE INTERPRETATION OF DIGITAL COMPOSITING TECHNIQUES
Learning

3. USE A RANGE OF TECHNIQUES TO CRITICALLY ANALYSE YOUR OWN WORK AND THE WORK OF OTHERS
Analysis

4. ADAPT AND APPLY PREVIOUSLY DEVELOPED SKILLS TO NEW TASKS
Application

5. DEMONSTRATE THE ABILITY TO DEVELOP TRANSFERABLE SKILLS AND THE ACQUISITION OF NEW COMPETENCIES
Reflection
Assessment Details

Individual blog assessing learning outcome 1, 3 and 5 (40%)

Practical image and animation portfolio assessing learning outcome 1, 2 and 4 (60%)

Indicative Content
You will undertake an in-depth study into the discipline of digital compositing, motion graphics and its relationship to editing and the post production workflow.

With any form of digital compositing it is a combination of visual effectiveness and problem solving. Using often simple methods combined together to create visually exciting, creative, artistic and purposeful content for insertion into films, TV productions, events and web content.

Studying workflows from conception and story through to final image, you will integrate traditional creative design processes with combined with photographs, motion graphics in both 2D/3D to realise their final pieces. Combine basic art and design principles with creativity and technology to create compelling style frames, design boards and motion design projects.
Learning Strategies
Scheduled learning activities
Lectures
Tutorials
Technical tasks to develop applied skills
Technical instruction

Guided independent and group study activities
Independent study time should be utilised to gain experience on required equipment and expand knowledge in the subject area
Independent research
Group and individual practical work
Texts
Beare, I.C. And P. (2015) Motion Graphics. Fairchild Books
Blazer, L. (2015) Animated Storytelling: Simple Steps for Creating Animation and Motion Graphics, 1st Ed. Peachpit Press.
Meyer, C., Meyer, T. (2016) After Effects Apprentice: Real-World Skills for the Aspiring Motion Graphics Artist, 4th Ed. Focal Press
Shaw, A. (2015) Design for Motion: Fundamentals and Techniques of Motion Design. Focal Press
Resources
Level 5 camera, lighting, sound, studio and post production facilities
Library facilities ¬ web, computer access, printing facilities.
Blackboard virtual learning environment