Module Descriptors
MOVEMENT, IMAGE, SOUND II
FINA60088
Key Facts
School of Creative Arts and Engineering
Level 6
15 credits
Contact
Leader: Michael Day
Hours of Study
Scheduled Learning and Teaching Activities: 20
Independent Study Hours: 130
Total Learning Hours: 150
Assessment
  • COURSEWORK weighted at 100%
Module Details
Module Indicative Content
This course extends the ideas explored in `Movement, Image, Sound' (AM00165-2) both in terms of practice and theory. At Level 3 students will be expected to present their resolved project in a gallery space and also write an extended and reflective statement about the work. This module aims to develop work that began in the prerequisite module and carries a higher amount of independent study than the previous module. Students will negotiate their project in consultation with their lecturers however the work will focus on new media that may include: photographic, animation, film/video, interactive media, sound, sensor based technologies or online artefacts. Projects will take on a more complex agenda both technically and conceptually than work produced at Level 2. Projects will require a greater ability to embrace exploration and experimentation while considering integrating these new methods into their creative process.
Module Additional Assessment Details
A COURSEWORK - ART & DESIGN weighted at 100%.

Evidence of extensive support materials such as research notebook and journal or online blog/vlog
[Learning Outcomes 1, 2]

The final resolved project to be presented for assessment in a gallery location
[Learning Outcomes 1, 2, 4]

A statement of at least 250 words about the development and theoretical context of the work
[Learning Outcomes 1, 2, 3]
Module Resources
* Lecture theatre
* Specialist software
* Computing workshop facilities
* Media Centre support for video production facilities
* Data projectors
* Library

The Blackboard virtual learning environment will be available (where relevant) to support this module. Details will be supplied in the module handbook.
Module Texts
Altshuler, Bruce. 2005. Collecting the new: museums and contemporary art. Princeton, N.J. ; Oxford: Princeton University Press.
Boyd, Frank, and Cathy Brickwood. 1999. New media culture in Europe : art, research, innovation, participation, public domain, learning, education, policy. Amsterdam: De Balie : Virtual Platform.
Dixon, Steve. 2007. Digital performance : a history of new media in theater, dance, performance art, and installation, Leonardo. Cambridge, Mass. ; London: MIT.
Frieling, Rudolf, and Dieter Daniels. 2000. Medien Kunst Interaktion. Die 80er und 90er in Deutschland = Media art interaction. The 1980s and 1990s in Germany. Wien ; New York: Springer.
Hill, Gary, Bruce Nauman, JoIrg Zutter, George Quasha, Lynne Cooke, and Australia National Gallery of. 2002. Gary Hill, Bruce Nauman : international new media art. Canberra, Australia: National Gallery of Australia.
Kimbell, Lucy. 2004. New media art : practice and context in the Uk 1994-2004. Manchester: Cornerhouse.
Knight, Julia. 1996. Diverse practices : a critical reader on British video art. Luton: John Libbey Media, Faculty of Humanities, University of Luton.
Lee, Yongwoo. 1998. The origins of video art, University of Oxford.
Maeda, John. 2000. Maeda@media. London: Thames & Hudson.
____. 2004. Creative code. London: Thames & Hudson.
McLaughlin, Margaret L., Joao P. Hespanho, and Gaurav S. Sukhatme. 2001. Touch in virtual environments : haptics and the design of interactive systems. Upper Saddle River, N.J.; London: Prentice Hall PTR.
Mencia, Maria. 2003. From visual poetry to digital art : image-sound-text convergent media and the development of new media languages. Thesis (Ph.D.), London : University of the Arts London, 2003
University of the Arts London.
Meredieu, Florence de. 2005. Digital and video art, Chambers arts library. Edinburgh: Chambers.
Morgan, Robert C. 1992. Commentaries on the new media arts : fluxus & conceptual art, artists' books, correspondence art, audio & video art. Pasadena: Umbrella Associates.
Olhagaray Llanos, Ne stor. 2002. Del video-arte al net-art, Coleccio\0301n Imagen & sonido. Santiago: LOM.
Park, Young Sun. 2005. Defining video space art within video installations in the context of spaces and spectators. Thesis (Ph.D.), University of the Arts
University of the Arts London, London.
Rush, Michael. 1999. New media in late 20th-century art, World of art. London: Thames & Hudson.
_____. 2005. New media in art. New ed, World of art. London: Thames & Hudson.
Stansberry, Domenic. 1998. Labyrinths : the art of interactive writing & design : content development for new media. Belmont, Calif. ; London: Wadsworth Pub. Co.
Tribe, Mark, Reena Jana, and Uta Grosenick. 2006. New media art, Basic art series. KoI?ln ; London: Taschen.
Upton, Barbara London. 1995. Video spaces : eight installations. New York, N.Y.: Museum of Modern Art ; London : distributed outside the United States and Canada by Thames and Hudson.
Wishart, Trevor, and Simon Emmerson. 1996. On sonic art. New and rev. ed. / by Simon Emmerson. ed, Contemporary music studies ; v.12. Amsterdam ; Reading: Harwood Academic.
Woolf, Sam, and Lancaster University of. 2004. Expanded media : interactive and generative processes in new media art. 1 vols. Lancaster: Lancaster University.
Module Learning Strategies
* Lectures
* Film Screenings
* Technical Tutorials
* Workshops
* Research
* Individual tutorials
* Group seminars
* Gallery based critiques of work in progress