Module Learning Strategies
The module will be delivered using a combination of lectures, demonstrations and supervised tutorials in 3 hour periods. The majority of the work will be of a practical nature and students are expected to use their independent study time to consolidate this work.
1x 3 Hour laboratory
(1:30)3
* Directed reading and learning.
* Information gathering (Internet, books, technical articles,).
* Problem analysis and solution (analytical, experimental.)
* Use of software packages
* Report writing.
* Preparation of oral presentation.
* Presentation and critical work analysis at tutorials.
* Attendance at lectures and tutorials
Module Additional Assessment Details
An individual logbook of 1500 words, weighted at 40% assessing learning outcomes 2 and 4.
A practical weighted at 50% assessing learning outcomes 1 and 3 and a presentation weighted at 10% assessing learning outcome 3.
Module Indicative Content
Students will gain knowledge and understanding of the application of animation principles integrated into a 3D environment combining simulation and effects. Students will expand and develop core animation skills in combination with the following processes:
- Simple acting with 3D models
- Exploring the link between emotion and physical movement
- Inverse kinematics
- Simulation, for example, particle systems, structures, cloth and caustics
- Blend shapes
- Observation development
- Pipeline development
Contstraints: Students will be encouraged to explore the animation philosophy and learn how to apply their outcomes through problem solving iniatives.
Module Texts
Alias WaveFront, (2009) Autodesk Maya 2010: The Modelling and Animation Handbook, John Wiley & Sons
ISBN-13: 978-1897177532
Hooks (2003), Acting for Animators: A Complete Guide to Performance Animation, 2nd Edition, Greenwood Press
ISBN-13: 978-0325005805
Sito (2009), Timing For Animation, 2nd Edition, Focal Press. ISBN-13: 978-0240521602
Module Special Admissions Requirements
Students must have studied CE01145-4 Digital Animation for Film 1 or equivalent.
Module Resources
Lectures, library, computing facilities and Internet.