Module Descriptors
INTRODUCTION TO CGI I
FVFX40532
Key Facts
School of Digital, Technologies and Arts
Level 4
15 credits
Contact
Leader:
Email:
Hours of Study
Scheduled Learning and Teaching Activities: 48
Independent Study Hours: 112
Total Learning Hours: 150
Assessment
  • Coursework weighted at 100%
Module Details
MODULE LEARNING OUTCOMES
On successful completion of this module, you should be able to:

1. Understand the production process for creating computer generated imagery. MQF1, MQF2 2. Investigate the processes regarding the acquisition and use of reference material for CGI MQF1, MQF6

MQF Learning Outcome Area MQF1 - Innovation, Knowledge and critical thinking skills MQF2 - Practical skills MQF3 - Social skills & responsibilities MQF4 - Values, attitudes, professionalism and ethics MQF5 - Communications, leadership and team skills MQF6 - Problem solving & scientific skills MQF7 - Research, Information management and lifelong learning skills MQF8 - Managerial & entrepreneurial skills
MODULE LEARNING STRATEGIES
The module comprises lectures and tutorials and involves a 100% coursework report equivalent to 3000 words
MODULE INDICATIVE CONTENT
Students will be introduced to the core modelling skills for CGI in entertainment, namely the process of studying real world objects and reproducing them in CG to a high degree of accuracy. Involving the use of modelling, lighting and mapping techniques.
MODULE ADDITIONAL ASSESSMENT DETAILS
30% coursework report equivalent to 3000 words demonstrating Learning Outcomes 1, and 2.
70% CGI renders demonstrating Learning Outcomes 1, and 2.
MODULE TEXTS
Essential Reading Lee L., 2007, Maya: professional tips and techniques, Indianapolis : Wiley, ISBN: 0470107405

Palamar T. & Keller E. 2011, Mastering Maya 2012, Wiley, John & Sons, Incorporated, 2011, ISBN-13: 9780470919774