Module Descriptors
3D GRAPHICS TECHNOLOGY FOR FILM
FVFX50088
Key Facts
Faculty of Arts and Creative Technologies
Level 5
15 credits
Contact
Leader: Paul Lucking
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Assessment
  • PORTFOLIO weighted at 100%
Module Details
Module Special Admissions Requirements
CE00074-2 3D Modelling for Film
Module Texts
Learning Maya: Dynamics, Sybex International, ISBN: 1894893697
Physics Made Simple, Made Simple Books, ISBN: 038524228X
Module Resources
Appropriate software within the Faculty Laboratories
Module Learning Strategies
3 Hours per week interactive lecture/laboratory (1:20)3
Module Indicative Content
The fundamentals of Rigid Body Dynamics for entertainment: Active, Passive bodies and constraints.
How to set up `particle' emitters, controlling particles using forces and creating particle collisions
An introduction to MEL script and the concepts required when programming e.g. Variables, Loops, Arrays etc.
Module Additional Assessment Details
100% Portfolio comprised of
40% Logbook with four progress review points during the semester, equivalent to 2000 words assessing Learning Outcomes 1 and 2
60% Practical - Corresponding to the four review points; involving the creation of a short (10 seconds approx) animated sequence assessing Learning Outcome 3.