Module Descriptors
VISUAL MEDIA APPLICATIONS 2
FVFX50297
Key Facts
Faculty of Arts and Creative Technologies
Level 5
15 credits
Contact
Leader: Anne Ramsden
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Assessment
  • PRACTICAL NOT IN EXAMINATION CONDITIONS weighted at 60%
  • REPORT weighted at 40%
Module Details
Module Learning Strategies
Students learning is centred around 12 one hour lectures and 12 two hour tutorial sessions.
(1:n)1 (1:30)2
Learning on all aspects of the content will be facilitated by lectures and tutorials, problem solving exercises and student centred learning.
Practical assignments using laboratory equipment and a simulation package will support the learning.
Module Additional Assessment Details
Individual technical report 1200 words (40%) assessing learning outcomes 1, 2
The practical (60%) is a short animation which will assess learning outcome 3


Module Indicative Content
Students will study:-

The importance and versatility of alpha channels and alpha mattes
Scripting and Java expressions
Advanced text
Motion tracking
Compositing
Morphing in After Effects
Cloning
Particle systems
Caustics
Echo
Fog

Special attention will be paid to the graphical design of the practical work.
Module Special Admissions Requirements
CE00020-2 Visual Media Applications or equivalent
Module Texts
Motion Graphic Design and Fine Art Animation, Principle and practice, Jon Krasner (2004), Focal Press ISBN:0-240-80482-1
Creating Motion Graphics with After Effects, Meyer (2002) McGraw Hill ISBN 1-57820-444-4
Creating Motion Graphics with After Effects, Volume 2, Meyer (2002), McGraw Hill ISBN 1-57820-207-8
Foundation Mathematics, D Booth (1993), Addison Wesley, ISBN: 0201624192

Module Resources
Adobe Photoshop, After Effects and Avid Express or Media 100 or equivalent.
Word Processing facilities