Module Descriptors
DIGITAL MATTE PAINTING B
FVFX50505
Key Facts
School of Digital, Technologies and Arts
Level 5
15 credits
Contact
Leader:
Email:
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Assessment
  • COURSEWORK weighted at 100%
Module Details
ASSESSMENT DETAILS
Production of digital artwork supported by an ongoing written log. Assesses Learning Outcomes 1, 2 3 and 4
INDICATIVE CONTENT
Student will undertake an in-depth study into the discipline of digital matte painting. Studying workflows from conception through to final image, students will integrate traditional paint practices, adding light and shadow, texturing elements, and incorporating motion and depth combined with photographs and 3D environments to realise their final matte painting.

Students will cover the following topics:

- Connecting surfaces
- Lighting and light effects
- Image based lighting
- 3D modelling
- Integration of 3D elements Photos and painting techniques to create a digital matte.
- To enhance matte realism Texturing for projection Greyscale
- Analysis of matte painting for projection.
- Paint-over.
- Back plate grain removal.
- Set Extensions
- Projection Techniques using 3D software (camera per pixel Map)
- Multi Layered projection
- Using multiple cameras for camera projection 180 degree +.
- Animating Camera and camera moves
- Parallax
- Greeble plug in
- Study After Effects for final composite and use of FX plugins
LEARNING STRATEGIES
The module will be delivered using a combination of lectures, demonstrations and supervised tutorials in 3 hour periods. The majority of the work will be of a practical nature and students are expected to use their independent study time to consolidate this work.

1 x 3 hour workshop
RESOURCES
Maya
Adobe Creative Suite
ZBrush,
Mudbox,
Digital Academy Forum
TEXTS
Ballistic, 2008. d'artiste: Matte Painting 3: Digital Artists Masterclass 1st ed., Ballistic Publishing.
3DTotal ed., 2011. Beginner's Guide to Digital Painting in Photoshop, 3DTotal Publishing.
Dusseault, Y., 2008. The Techniques of Dusso: Digital Matte Painting Fundamentals: No. 2, The Gnomon Workshop. (DVD)
Dusseault, Y., 2006. The Techniques of Dusso: Introduction to Digital Matte Painting: No. 1, The Gnomon Workshop. (DVD)
Dusseault, Y., 2008. d'artiste: Matte Painting 2: Digital Artists Masterclass 1st ed., Ballistic Publishing.
Mattingly, D.B., 2011. The Digital Matte Painting Handbook Pap/Dvdr., John Wiley & Sons.
Tonge, G., 2011. Digital Painting Tricks and Techniques annotated ed., IMPACT Books.
LEARNING OUTCOMES
1. RESEARCH AND UNDERSTAND A RANGE OF DIGITAL MATTE PAINTING TECHNIQUES AND WORKFLOWS. [Enquiry; Knowledge & Understanding]

2. SOLVE ISSUES WHICH ARISE WHEN ATTEMPTING 2D, 3D PROJECTION AND COMPOSITING TECHNIQUES IN DIGITAL MATTE PAINTING.
[Problem Solving]

3. CRITICALLY REFLECT UPON THE AESTHETIC AND TECHNICAL IMPLEMENTATION OF A PROJECTED AND COMPOSITED MATTE PAINTING.
[Learning; Reflection]

4. CREATE NEAR-PHOTOREALISTIC DIGITAL MOVING ENVIRONMENTS WITH CAMERA PROJECTIONS. [Application]