Module Descriptors
ADVANCED 3D MODELLING AND ANIMATION
FVFX60090
Key Facts
Faculty of Arts and Creative Technologies
Level 6
15 credits
Contact
Leader: Jan Korenko
Hours of Study
Scheduled Learning and Teaching Activities: 12
Independent Study Hours: 138
Total Learning Hours: 150
Assessment
  • CWK - A&D weighted at 100%
Module Details
Module Texts
The Animator's Survival Kit: A Working Manual of Methods, Principles and Formulas. Richard Williams Faber and Faber 2002
Maya 5.0 Savvy - John Kundert-Gibbs and Peter Lee Sybex 07821 42303
Understanding Exposure, Bryan Peterson. Amphoto Books; November 1990, ISBN: 0817437126
Photographing People: by D Wilson et al, Rotovision 2001 ISBN: 2880466520
Grammar of the Shoot by Roy Thompson Focal Press 1998 ISBN: 0240513983
Grammar of the Edit by Roy Thompson Focal Press 1993 ISBN: 0240513401
The Visual Story: Seeing the Structure of Film, B Block Focal Press 2001 ISBN: 0240804678
Maya Character Animation 2nd Edition Jaejin Choi; Syberx, February 2004, ISBN: 0782143288
How to Draw Animation: Learn the Art of Animation from Character Design to Storyboards and Layouts by Christopher Hart, October 1997 ISBN: 0823023656

http://www.rustboy.com/
http://www.3dtotal.com
http://www.ricoholmes.com
books available online - http://ard-172-174.staffs.ac.uk/staff/colin/uploaded/UsefulDocuments/ebooks.htm
http://ard-172-174.staffs.ac.uk/staff/colin/uploaded/UsefulDocuments/recommendedSites.htm

A range of books, subject-specific periodicals and journals, newspaper and other related articles, as well as texts relating to the design process and the promotion of design relevant to your course of study should be employed as negotiated with the module manager - together with any subject-specific visual, audio or audio-visual evidence to support your work.

Recommended
You will be expected to take advantage of the extensive library facilities available within the University; keeping abreast of current developments through appropriate periodicals and being aware of the work of major practitioners in your subject.

Module Resources
Animation Production Workshops
Portable media equipment Video Cameras
The Library
Studio Space CW2 Maya workshop
Specific Skills Modulettes will be assigned to this module. Advanced Maya sessions


Access to bookable studio space and lecture/seminar room with blackout and digital presentation hardware.
Access to digital storage
Computer workshop facilities and appropriate software

Slide Library
Design Study Collection

Non-specialist computing facilities for email, internet access, word processing, database, spreadsheet and basic presentations will be available through the University's 'Information Services' on-campus facilities - the exception being the 'studio browsers' which are located in base rooms/studios and will provide mainly email and internet access which are provided by the Faculty.

Specialist skills 'modulettes' will be assigned to this module. A comprehensive list of the modulettes is available from the Faculty Office, together with the current operational parameters for the modulettes (instruction description, maximum group size, time allocation, level etc). Some modules will have will have more than one modulette assigned to it and this information will also be held by the Faculty Office.

Computer workshop facilities and appropriate software Slide Library Design Study Collection Non-specialist computing facilities for email, internet access, word processing, database, spreadsheet and basic presentations will be available through the University's 'Information Services' on-campus facilities - the exception being the 'studio browsers' which are located in base rooms/studios and will provide mainly email and internet access which are provided by the Faculty. Specialist skills 'modulettes' will be assigned to this module. A comprehensive list of the modulettes is available from the Faculty Office, together with the current operational parameters for the modulettes (instruction description, maximum group size, time allocation, level etc). Some modules will have will have more than one modulette assigned to it and this information will also be held by the Faculty Office.
Module Special Admissions Requirements
Students who have not studied AM50096-1 or AM50097-2 will need to demonstrate a high level of competence in order to be elligible to study AM50122-3
Module Learning Strategies
You will attend and participate in:
1. Workshop demonstrations on how to handle equipment, processes and materials safely and effectively.
2. Lectures to the whole group where you will be reminded of the preparation, planning and structure of an animated production.
3. Small group sessions (seminars, crits, tutorials) where you will contribute to the discussions, engage in debate about issues raised.
Module Additional Assessment Details
100% coursework
coursework includes a number of negotiated and aggregated components encompassing [Learning Outcomes 1-5]

1. Portfolio evidence of technical and creative response to a design brief which demonstrates a development from basic animation production, a clear and full understanding of the importance of design for animation, a portfolio of animation exercises and sequences, and a personal signature in your work (approx 75%)

2. You will prepare a design planning report leading to the articulation of a significant body of 3D animation visuals which answer a negotiated design concept (approx 25%)

A single assessment grade will result, the team having taken an holistic view of the student?s achievements.


Module Indicative Content
This module aims to develop advanced 3Dmodelling animation projects for a range of visual design solutions in applied fields such as animation, product design, interactive graphics etc.
You will develop skills and understanding underpinned at certificate and intermediate levels into a personal production pipeline to answer a brief negotiated with the module manager.

You should clearly identify why a 3D virtual environment is the most appropriate means of to articulate a design solution

A pre-requisite for this option is a strong underpinning knowledge of the Maya interface learned in earlier modules.

You undertake independent Study in support of your project work.
+ researching and documenting your practical project
+ pre and post production work for your project;
+ presentations to you peers of your research and your work in progress and receive constructive feedback from your peers when appropriate and rom your tutor.
+ preparation of your work for assessment.