Module Special Admissions Requirements
None
Module Resources
Usability labs.
Module Texts
Research papers and conference proceedings.
Module Learning Strategies
Classroom based lectures and seminars (18 hours)
Laboratory based practical work (18 hours)
Directed reading, information gathering, student supervised learning (114 hours)
Module Indicative Content
This is the study of game play. You will look into the current research and thinking in these areas, which includes:-
Study of Games
- Social effects
- Ethics
- Storytelling
- Game playing
Systematic approach to games analysis
- Rules of games
- Player motivations
Forecasting the future of gaming
Module Additional Assessment Details
Written assignment (50%) 1500 words Learning Outcomes 1 and 2.
Written assignment (50%) 3000 words Learning Outcomes 3 and 4.