Module Resources
Alias MoCap
3dsmax
Motion Lab
Motion capture device
Module Texts
Matt Liverman 2004, The Animator's Motion Capture Guide: Organizing, Managing, and Editing, Charles River Media, ISBN: 1584502916
Tony White 1988, The Animator's Workbook, White Watson-Guptill, ISBN: 0823002292
Richard Williams 2002, The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators , Faber & Faber, ISBN: 0571202284
Module Learning Strategies
3 hours per week lectures / labs
(1:n) (1:40)2
Each week an introductory talk of 30 mins followed by group discussions and group tasks.
Module Indicative Content
This module covers all the process required to design and execute a motion capture project. Starting with the basics software and hardware functionality, project planning, job allocation, time management through to budgetary constraints. Key principals of animation along with motion editing software will also be covered as will problem solving skills relating to linear and non-linear animations.
Module Additional Assessment Details
One assessment with 2 components:
1. 2500 word report reflecting on the creation processes. History of motion capture devices, animation and editing processes which will assess Learning Outcomes 2 and 3.
2. Group work assessed in three phases, project creation, management and final presentation which will assess Learning Outcome 1.
Module Special Admissions Requirements
None