Module Descriptors
INTRODUCTION TO SCRIPTING FOR 3D APPLICATIONS 1A
GAME40197
Key Facts
Faculty of Arts and Creative Technologies
Level 4
15 credits
Contact
Leader: David Edwards
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Assessment
  • COURSEWORK weighted at 100%
Module Details
Module Special Admissions Requirements
None required
Module Resources
3d Modelling Software

Module Indicative Content
This module will introduce the scripting practices needed to develop a functional tool within a 3d Application. Key Topics include:
- Basic Scripting terminology
- Controlling 3d elements with script
- Functions
- UI development
- Basic mathematical principles for scripting
Module Additional Assessment Details
A COURSEWORK weighted at 100%.

Coursework weighted at 100%.
Consisting of: A practical weighted at 70%. A Presentation weighted at 30%.

PRACTICAL assignment will involve the creation of scripts designed to fulfil criteria as set out in the assignment brief.

An IND PRESENTATION this will communicate and Reflect on techniques implemented and discuss the development of the scripts. Evaluation of the scripts and areas for development will be considered

Assessing learning outcomes 1, 2 and 3.


Module Learning Strategies
3 hours per week. Lecture/labs
(1:20)3

Module Texts
¿ 3ds MAXScript essentials, Autodesk, Focal Press, 2nd Edition, Feb 2007, ISBN-10: 0240809327 ISBN-13: 978-0240809328