Module Descriptors
CHARACTER RIGGING
GAME50073
Key Facts
Faculty of Arts and Creative Technologies
Level 5
15 credits
Contact
Leader: David Edwards
Hours of Study
Scheduled Learning and Teaching Activities: 36
Independent Study Hours: 114
Total Learning Hours: 150
Assessment
  • DEMONSTRATION weighted at 70%
  • PRESENTATION - INDIVIDUAL weighted at 30%
Module Details
Module Texts
Model, Rig, Animate with 3ds Max 7, Michele Bousquet, New Riders, 2005, ISBN: 0-321-32178-2
Module Resources
3ds Max
Module Learning Strategies
3 hours per week of lectures and labs.
(1:30)3
Module Additional Assessment Details
A coursework presentation accompanied by a portfolio video (maximum length of 10 minutes) weighted at 100%

Assessing learning outcomes 1, 2 and 3.
Module Indicative Content
This module will explore character rigging techniques and how this is implemented in a 3D package.
Key topics of analysis are:-
- Bones systems
- IF/FK
- Controllers
- Maxscript
Module Special Admissions Requirements
Previous study of 3D modelling at level 1 or equivalent.