Module Resources
- 3D Studio Max
- MotionBuilder
- Vicon user Manuals
- Optical Motion Capture Studio
- Data Projection Resources
Module Special Admissions Requirements
CE00466-1 Motion Capture or equivalent
Module Texts
The Animator's Motion Capture Guide: Organizing, Managing, and Editing, Matt Liverman, Charles River Media (2004) ISBN: 1584502916
Understanding Motion Capture for Computer Animation and Video Games, Albert Menache, Morgan Kaufmann (1999) ISBN: 0124906303
Module Learning Strategies
The module will be delivered using a combination of lectures, demonstrations and supervised tutorials in 3 hour periods. The majority of the work will be of a practical nature and students are expected to use their independent study time to consolidate this work (1:N) (1:20)2
Module Indicative Content
This module is designed to give students a fundamental understanding of the priciples and practice of Vicon's Optical Motion Capture Hardware and Autodesk's Motion Builder software with primary focus on:
- Pre Production: Choreography and timing
- Production: Move sequences and optical capture
- Post Production: Cleaning and Utilising data
Module Additional Assessment Details
100% Individual Coursework (Assessing Learning Outcomes 1, 2, 3 and 4) comprising of:
- Game / Character Concepts
- Optical Motion Capture Documentation
- Corrected Motion Capture Data
- Applying data to a character