Module Indicative Content
Students learn the fundamental design principles for the creation of successful MMO games including
¿ Designing for a Market
¿ MMO Gameplay Design
- Online economies
- Player housing, character creation, legacies and inheritance
- Combat and classes
- Guilds and other social constructs
- Player contests, events and mini-games in MMOs
Module Texts
Designing Virtual Worlds - Richard Bartle
Publisher: New Riders (2003)
ISBN-13: 978-0131018167
Developing Online Games: An Insider's Guide - Jessica Mulligan and Bridgette Patrovsky
¿ Publisher: New Riders (2003)
¿ ISBN-13: 978-1592730001
Game Development Essentials: Online Game Development (Paperback) - Rick Hall and Jeannie Novak
¿ Publisher: Delmar Cengage Learning (2008)
¿ ISBN-13: 978-1418052676
Module Special Admissions Requirements
XNA Game Studio v3
Data Projector
Internet
Module Additional Assessment Details
An ASSIGNMENT weighted at 100%.
Written assignment 5000 words assessing learning outcomes 1 to 4.
The assignment will be to create a Games Design Document for an MMO Game.
Module Learning Strategies
Interactive lectures/tutorials (20:1)3 requiring students to feedback ideas.