Module Descriptors
ADVANCED NARRATOLOGY
GAME50352
Key Facts
Faculty of Arts and Creative Technologies
Level 5
15 credits
Contact
Leader: Stephen Webley
Hours of Study
Scheduled Learning and Teaching Activities: 24
Independent Study Hours: 126
Total Learning Hours: 150
Assessment
  • ASSIGNMENT weighted at 100%
Module Details
Module Special Admissions Requirements
None
Module Resources
Microsoft Office
Module Learning Strategies
2 hours per week interactive lectures.
Module Indicative Content
- In this module students will learn techniques employed by industry and writers alike to produce their own narrative structure for a computer game. This includes:-
- Classic story structures
- Industry standard documentation
- Attaining balance in a narrative structure
- Writing believable characters
- Narrative as motiviation
- Self analysis of their own work and critiquing the work of others
Module Additional Assessment Details
ASSIGNMENT length 3000 WORDS weighted at 100% Learning outcomes 1, 2 and 3
Module Texts
Ince, S. A & C Black Publishers Ltd, 2006, Writing for Video Games, ISBN 0713677619

Bateman C. Charles River Media, 2006 Game Writing: Narrative Skills for Videogames, ISBN 1584504900