Module Descriptors
PROJECT BOOTCAMP
GAME50657
Key Facts
Digital, Technology, Innovation and Business
Level 5
15 credits
Contact
Leader: Nigel Butler
Hours of Study
Scheduled Learning and Teaching Activities: 40
Independent Study Hours: 110
Total Learning Hours: 150
Assessment
  • PROJECT WORK weighted at 100%
Module Details
LEARNING OUTCOMES
1. Critically evaluate your professional knowledge and skills.
2. Develop a learning plan to improve your skills in preparation for future study.
3. Consider a range of established techniques and select an appropriate one to provide solutions to problems.
4. Communicate with peers towards a common goal.
ASSESSMENT DETAILS
Students will attend the bootcamp, completing a learning plan and work on a portfolio project under the guidance of tutors. The portfolio project will receive a mark of pass or fail, and will not be graded.
INDICATIVE CONTENT
Each student will participate in the development of a bespoke learning plan and an assessment of their current professional knowledge and skills will be carried out. They will be required to produce a project portfolio to further evidence and develop skills towards a chosen industry specialism.

Students may work individually or in a group to produce a piece of portfolio work based upon a provided theme.
WEB DESCRIPTOR
Each student will participate in the development of a bespoke learning plan and an assessment of their current professional knowledge and skills will be carried out. The Bootcamp assessment is a project portfolio which will evidence and develop skills towards a chosen industry specialism


Students may work individually or in a group to produce a piece of portfolio work based upon a provided theme.
LEARNING STRATEGIES
Weeklong intensive development period supported by staff to develop portfolio projects.
RESOURCES
Unreal Engine, Adobe Suite, Autodesk Suite.