Module Learning Strategies
2 hour lecture/tutorial per week delivered as 8 weeks intensive Lecture/Tutorial followed 4 weeks of surgery sessions each semester.
Module Indicative Content
This module will explore Rigging techniques in a 3D package.
Key topics of analysis are
-Research of appropriate Rigging Solutions
-Bones systems
-IK/FK blending
-Controllers & Wired Parameters
-Scripting
Module Additional Assessment Details
COURSEWORK 100% comprising of
An individual presentation weighted at 30%.
Assessing Learning Outcome 2.
A Demonstration of a portfolio via video weighted at 70%
Assessing Learning Outcomes 1 and 3.
Module Special Admissions Requirements
Previous study of CE70014-5 3d Modelling for Games, Introduction to CGI or equivalent
Module Texts
Model, Rig, Animate with 3ds Max 7, Michele Bousquet, New Riders 2005, ISBN: 0-321-32178-2
Intermediate Rigging Set, Paul Neale, CG Academy, http://www.cg-academy.net
Inspired 3d Character Setup, Michael Ford & Alan Lehman, Prima Tech, 2002, ISBN-13: 978-1931841511
Inspired 3D Advanced Rigging and Deformations, Richard Grandy, John Hood, Brad Clark, Premier Press, 2005, ISBN-13: 978-1592001163
MEL Scripting a Character Rig in Maya: Modelling and Animation Controls, Chris Maraffi, New Riders, 2008, ISBN-13: 978-0321383532
Bipedal Rigging Series: Part 1, Justin Harrison, 3dMotive, 2012, http://www.3dMotive.com,
Bipedal Rigging Series: Part 2, Justin Harrison, 3dMotive, 2012, http://www.3dMotive.com
The Skinned Character Rig: Skinning and Deformation, Carlo Sansonetti, The Gnomon Workshop, http://www.thegnomonworkshop.com, ISBN: 1-59762-846-8
Character Rigging: The Puppet Rig: Maya Rigging Techniques, Carlo Sansonetti, The Gnomon Workshop, http://www.thegnomonworkshop.com,
ISBN: 1-59762-880-8
Rigging 101: Skeletons: Maya Techniques, Alex Alvarez, The Gnomon Workshop, http://www.thegnomonworkshop.com