Indicative Content
Students will explore the following topic areas
- Lighting, Value and Colour of hair and flesh
- Interaction of the figure with costume and associated hard surfaces and props
-Character projection to an audience through costume, props and pose
-Dynamic sketchbooks looking at student sources real world characters outside the studio.
Additional Assessment Details
Assessment Component 1 - (Learning Outcomes 1,2)
A portfolio of studio-based artwork weighted at 45% consisting of:
A portfolio observational paintings, drawings, artwork and notes generated for the module in the taught life drawing sessions. This is completed using a combination of typical traditional colour materials such as acrylic and pencils, applied to sketchbooks, card and loose paper.
Assessment Component 2 - (Learning Outcomes 3,4)
A portfolio of private study tasks weighted at 45% consisting of:
A portfolio of observational work from student sourced primary subjects. All artwork and notes generated for the module outside of the studio on homework driven tasks, the bulk of which will be student sourced digitized from sketchbooks to a professional standard
Assessment Component 3 - (Learning outcome 4)
An individual Presentation weighted at 10% consisting of:
A 10-minute presentation with a strong theme outlining the role of their observed work on career paths that interest the individual – it should be dominated by the student’s personal imagery generated for the module presented at their engaging best.
Learning Strategies
2 x 3hr practical life drawing sessions.
Learning Outcomes
1. Apply and interpret colour to the established anatomy concepts of Foreshortening, Visual Anatomy, Likeness and Value through a portfolio of traditional artwork in a studio setting.
2. Demonstrate skills in visualising varied distinctive character costume through life drawing. Including analysis of how professionals enhance the attention-grabbing believability of the role and personality they wish to project.
3. Using primary sources, apply session learning to private study tasks, undertaking new drawings, painting or other traditional studies as directed
4. Present traditional media in a manner to engage a digital audience, for both insightful critique and assessment purposes and enable candidates to demonstrate good original primary source practice.
Resources
Lifedrawing studio
Custom Lighting Equipment
Digital Academy Forum
Professional Models
Basic drawing and painting materials
Scanners/cameras and digital editing software for post cleaning up of studio output and private study tasks
Texts
Simblet and Davis, Anatomy for the Artist, , Hardcover – 2 Jan. 2020, DK press ISBN-13 978-024142645
Patricia Beckmann Wells, Face It: A Visual Reference for Multi-ethnic Facial Modelling, 2013 CRC press ISBN-13 978-1138428577
B Hogarth Drawing Dynamic Hands Paperback – Illustrated, 1 April 1988, Watson-Guptill Publications Inc.,U.S. ISBN-13 978-0823013685
Walt Stanchfield, Drawn to Life: 20 Golden Years of Disney Master Classes: The Walt Stanchfield Lectures - Volume 1 Paperback – Illustrated, 23 Mar. 2009 Routledge ISBN-13 978-0240810966
Stan Prokopenko, Proko TV, YouTube, retrieved 23/01/23 from https://www.youtube.com/@ProkoTV/about
Web Descriptors
Lifedrawing: Colour and Costume adds these features to the practical traditional workshop experience of working from primary sources to enhance an audience’s perception of the reality the student is portraying. It focuses on producing believable characters based on observation and working with our team of professional models. It addresses commonly avoided areas such as a full range of dynamic flesh colours and pose with 360° views. This module features regularly clothed and unclothed models.