Module Descriptors
KEYFRAME ILLUSTRATION FOR PRODUCTION
GDEV60022
Key Facts
Digital, Technology, Innovation and Business
Level 6
20 credits
Contact
Leader: Anthony Martin
Hours of Study
Scheduled Learning and Teaching Activities: 48
Independent Study Hours: 152
Total Learning Hours: 200
Pattern of Delivery
  • Occurrence A, Stoke Campus, UG Semester 1 to UG Semester 2
  • Occurrence B, Digital Institute London, UG Semester 1 to UG Semester 2
Sites
  • Digital Institute London
  • Stoke Campus
Assessment
  • PORTFOLIO OF KEY FRAME ILLUSTRATIONS AND DEVELOPMENT weighted at 80%
  • VIDEO ESSAY - 10 MINUTES weighted at 20%
Module Details
INDICATIVE CONTENT


This module teaches the visual language of film and how it relates to keyframe illustration for production. Students will learn:

Composition

Blocking

Shot progression

Lighting for narrative purposes

Aspect ratios

Mise-en-scene
ADDITIONAL ASSESSMENT DETAILS
Assessment component 1 – (Learning Outcomes 1, 2 and 3)

Portfolio weighted at 80% consisting of:

You will create a 5-story driven key frame illustrations based on a supplied industry focused brief.

This will include the completed work, a breakdown of the applied chosen pipeline and a breakdown of the real world and creative reference material.

Portfolio will contain accompanying research and visual references



Assessment component 2 – (Learning Outcome 4)

Video Essay weighted at 20%

You will create a video essay reflecting on the production process and outcome of the practical

You will evidence self-reflection and peer critique and how this was applied and acted upon.

The video will culminate in with a discussion of self-reflection using a given development framework

LEARNING STRATEGIES
1x 2hr Lecture on the visual language of cinema
1x 2hr Demonstration/Tutorial
1x 2hr Workshop


LEARNING OUTCOMES

1. Demonstrate an advanced knowledge of story driven visual narrative, cinematography and filmic literacy.

University Learning Outcome

Knowledge and understanding

2. Experiment with lighting, tonality, mood and atmosphere in the production of key frame illustrations.

University Learning Outcome

Application

3. Create story driven keyframe illustrations to meet the goals of a supplied brief.

University Learning Outcome

problem solving

4. Evaluate chosen techniques to critique work and identify key areas for professional development

University Learning Outcome

Reflection

RESOURCES
Digital 2D software

3D software

3D software Camera alignment addon or standalone software

3D scanning software

Digital Reference tools

PBR (Physically Based Rendering) creation software

Drawing Tablets

Traditional materials

Digital camera

Digital Academy Forum

Digital Academy Upload System
REFERENCE TEXTS
Thomas Robotham (2021) Cinematic Storytelling A Comprehensive Guide for Directors and Cinematographers ISBN: 9780367531430

Blain Brown (2021) Cinematography: Theory and Practice for Cinematographers and Directors ISBN: 9780367373450

John Alton (2013) Painting with Light ISBN: 9780520275843

Hans P. Bacher (2015) Sketchbook: Composition Studies for Film ISBN 13: 9781780675961

Gustavo Mercado (2012) The Filmmaker's Eye Learning (and breaking) the Rules of Cinematic Composition ISBN: 9781138780316

Bruce Block (2012) The Visual Story: Creating the Visual Structure of Film, TV and Digital Media ISBN 10: 1138410624

Marcos Mateu-Mestre (2011) Framed Ink Drawing and Composition for Visual Storytellers ISBN 13: 9781933492957
WEB DESCRIPTOR
This is your chance to develop the skill to realise story-driven key frame illustration for Film and games. Using advanced 3D techniques focused on industry standards you will deliver a set of key illustrations to an industry brief the will reflect a narrative brief supplied.

The class is focused on developing your skill in interpreting a narrative brief and developing high quality pre-production key frame illustrations that will assist in setting the tonality of a production.

The module workshops will teach the principles and theory of how to utilise 3D and 2D tools to your advantage and to assist in the production of high-quality art to build a industry focused portfolio.