Module Descriptors
3D MODELLING FOR REALISM
GDEV70001
Key Facts
Digital, Technology, Innovation and Business
Level 7
20 credits
Contact
Leader: Human Esmaeili
Hours of Study
Scheduled Learning and Teaching Activities: 48
Independent Study Hours: 152
Total Learning Hours: 200
Pattern of Delivery
  • Occurrence A, Stoke Campus, PG Semester 1
Sites
  • Stoke Campus
Assessment
  • PORTFOLIO OF REALISTIC 3D ASSETS weighted at 80%
  • REFLECTIVE DOCUMENTATION OF THE PROCESS - 1000 WORDS weighted at 20%
Module Details
Indicative Content

This module introduces the students to various 3D content creation techniques to achieve realism. This includes:


3D Modelling

3D Scanning and Photogrammetry

Clean-up of the Captured Assets

3D Sculpting

3D Painting

Understanding Topology

Retopology

Unwrapping Techniques

Texture Baking and Transfer

Engine Implementation
Additional Assessment Details
Assessment Component 1 - (Learning Outcomes 1,2 & 3)



Portfolio of Realistic 3D Assets weighted at 80% consisting of:

Producing a portfolio of Realistic 3D assets which will be presented in the engine



Assessment Component 2 - (Learning Outcome 4)



A Reflective Documentation of the Process weighted at 20% consisting of:

A critical analysis of the processes undertaken in achieving the Portfolio (Learning Outcome 4)
Learning Strategies
2 x 3-hour Lecture/Tutorial Sessions
Learning Outcomes

1. Create original realistic 3D content using modern creation techniques.

Application


2. Evaluate complex issues both systematically and creatively and employ appropriate decision-making in complex and unpredictable situations.

Problem Solving


3. Summarise and communicate the content creation process, using current industry standard workflows.

Communication


4. Reflect on the creation of realistic 3D assets and their implementation within games engines following established industry standards.

Reflection

Resources
Reference to the Module welcome page for study guidance.



Access to Staffordshire University library



Access to internet sources through Staffordshire University library.



Provision as appropriate of case materials by tutor and / or external organisations.



The Blackboard virtual learning environment will be available to support this module. Details will be supplied on the Module Welcome page.



Software:



Digital Academy Forum

Digital Academy Uploads

Adobe Photoshop

Pixologic ZBrush

Autodesk 3DS Max

Autodesk Maya

Autodesk Fusion 360

3D Coat

Substance Designer

Substance Painter

Unreal Engine 5

Internet access

RecapPhoto

Reality Capture

Houdini

Blender



Hardware general:

Access to Scanning Equipment available via Visualisation and Simulation Studio

HandySCAN Black Elite

MechScan Macro 3D Scanner

Faro FOCUS S70

Access to Photography Equipment available from CISO – Henrion Media Store
Texts
Dinur, E. (2021). The Complete Guide to Photorealism: For Visual Effects, Visualization and Games (1st ed.). Routledge.



3D Modeling Using Autodesk 3ds Max with Rendering View. (2022). United States: IGI Global.



Recent Advances in 3D Imaging, Modeling, and Reconstruction. (2020). United Kingdom: IGI Global.



Resident Evil 7: Biohazard Document File. (2020). United States: Dark Horse Comics.



Kelly, H. (2021). Environment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance Designer. United Kingdom: CRC Press.
Web Descriptor
3D Modelling for Realism aims at developing required skills for generating industry standard realistic 3D Models, using a combination of 2D, 3D, and capturing tools. In this module you will learn how to create detailed realistic 3D assets that can be used in games, animation, movies, VR, AR, or even in other industries such as architecture or automotive. Recent advancements in 3D visualization technologies have enabled us to remove the barriers between the gaming and other industries, thanks to realism. The skills learnt in this module are highly transferrable and will prepare you for numerous job opportunities that already exist and the new ones that will emerge soon.