Module Learning Strategies
A range of studio based project work will provide the framework through which learning will take place; it will integrate the practical with the theoretical and the technical aspects of illustration and visual storytelling.
Studio work will be supported by introductory lectures and seminars; work in progress will be monitored through group tutorials and critiques.
Insight into the creative possibilities within visual storytelling and illustration will be achieved through organised visits to exhibitions such as: Association of Illustrators annual show (held regionally).
Technical instruction in advanced digital image making software; Adobe Illustrator and Photoshop.
Module Texts
Bell, R/Hyland, A. Hand to Eye: Contemporary Illustration. Collins Design 2003
Blackshaw. R/Farrelly, L. Scrawl: Dirty Graphics & Strange Characters. Booth-Clibborn 1999
Hyland, A. Pen and Mouse: Commercial Art & Digital Illustration.Watson-Guptill 2001
Nicholas, G./Manco, T. Illusive: Contemporary Illustration & Its Context. Die Gestalten Verlag 2005
Stein, B. From Word to Image and Back Again. Ernst / Sohn 1998
Spiegelman, A. Maus: A Survivor's Tale. Random House 1993
Sabin, R. Comics, Comix and Graphic Novels. Phaidon 1998
Web sites;
Association of Illustrators www.theaoi.com
The Society of Artists Agents www.thesaa.com
Module Resources
Library
Internet access
Experimental workshop resources for screen print/monoprint/lino print
Macintosh G5s (graphics studio)
Software: Adobe Illustrator and Photoshop
Black and White A3 printer (graphics studio)
Specialist Skills `modulettes' will be assigned to this module; Advanced Illustrator,
Advanced Photoshop. A comprehensive list of all modulettes is available from the Faculty Office.
Module Indicative Content
This module will enable you to explore and develop a greater knowledge of image generation and visual storytelling within illustration.
The main function of the visual storyteller/ illustrator is to represent, interpret, and heighten the meaning of a selected passage of text by means of pictures, with the aim of contributing to the reader's appreciation of the narrative. Pictorial narratives may, of course, dispense with words.
Through set projects you will build on your understanding of text and image relationships within a narrative structure, you will be asked to consider and reflect the tone of a narrative by extracting the appropriate sense of mood and atmosphere from its content. The intention might be to create a sense of drama or humour, suspense and surprise.
You will be required to continue an in-depth exploration of different mediums; experimenting extensively to demonstrate your ability to synthesise information and media to create responses to posed problems relating to illustration.
Research and analysis of historical and contemporary practitioners will inform your design decisions and identify areas of special interest such as; artists books, comic strips, editorial, storyboards.
Module Additional Assessment Details
Assessment Code/s: coursework Art and Design Weighted at 100%
At the end of this module you will submit a body of work as outlined in the module handbook.
This will include a research file containing appropriate annotated research into historical and contemporary illustration, specifically examples of visual storytelling. (Learning outcome: 1)
Sketchbooks; containing experimentation with a variety of media and illustration techniques.
Using sketchbooks and a layout pads you will develop a range of possible solutions through rough visuals demonstrating creative thinking and the ability to solve visual storytelling problems. Initial ideas will be developed to produce finished illustrations using appropriate media. (Learning outcomes: 2,3)