ADDITIONAL ASSESSMENT DETAILS
Portfolio, 100%
Students will produce a portfolio of work in class and published to Staffslive in relation to games journalism. Each student's portfolio should exhibit a variety of topics and styles, including game and game events reviews; news and features relating to the games industry in Staffordshire and the university's games awards and graduates. Students are encouraged to produce work in a mix of media formats - text, still images, audio and video.
[Learning Outcomes 1 - 4]
INDICATIVE CONTENT
Students will devise, source and produce original content - news, reviews and features - related to games in Staffordshire and present it to professional standards for publication on Staffslive on a weekly basis. Students will run all aspects of the operation - research, gathering, interviewing, sourcing, producing and presenting content, with guidance and feedback from tutors.
RESOURCES
Newsrooms/post production facilities.
Digital cameras, camcorders, audio recorders and portable lighting via Media Centre
Library
Visual aids via data projector/power point
Computer-aided research and Library resources
Software: Browser-based software packages (eg Wordpress), Microsoft Word, Photoshop, video/audio editing software.
Online software teaching guides, blog resources.
The Blackboard virtual learning environment will be available (where relevant) to support this module. Details will be supplied in the module handbook.
TEXTS
Provided during taught sessions
LEARNING OUTCOMES
1. IDENTIFY AND PRIORITISE ORIGINAL CONTENT FOR ONLINE PUBLICATION, USING SOUND EDITORIAL JUDGEMENT OF WHAT MAKES CONTENT IMPORTANT AND ATTRACTIVE, DEMONSTRATING ABILITY TO IDENTIFY THE BEST ANGLE AND APPROACH [Knowledge & Understanding]
2. APPLY RESEARCH, WRITE AND PRODUCE CONTENT IN STYLES APPROPRIATE TO STAFFSLIVE AND PRESENT IT TO PROFESSIONAL STANDARDS [Application]
3. DEMONSTRATE PITCHING ACUMEN AND ABILITY TO PROMOTE AND DEFEND CONTENT IN GROUP FEEDBACK [Communication; Problem Solving]
4. CRITICALLY ANALYSE AND REFLECT ON LIVE MEDIA PRODUCTION AND PERFORMANCE IN FEEDBACK SESSIONS [Analysis]
Module Learning Outcomes
13 x workshops (2 hours) = 26 hours
Independent learning = 124 hours