Module Descriptors
MAGAZINE DESIGN, DEVELOPMENT AND PRODUCTION
JOUR60631
Key Facts
Digital, Technology, Innovation and Business
Level 6
15 credits
Contact
Leader: Ian Whittell
Hours of Study
Scheduled Learning and Teaching Activities: 23
Independent Study Hours: 127
Total Learning Hours: 150
Assessment
  • PORTFOLIO weighted at 100%
Module Details
ADDITIONAL ASSESSMENT DETAILS
A 100% portfolio [Learning Outcomes 1-4, weighted at 100%] which includes:

An individual eight-page portfolio of an original new magazine style publication of 2,000 words.

An individual project evaluation based around the argument for the magazines viability, 1,500 words.

An in-class presentation with a commercial pitch of 500 words.
INDICATIVE CONTENT
You will analyse the magazine market and carry out research to identify and develop a new magazine either consumer or B2B which fits a gap in the market.
You will use Indesign to design and produce a front cover, a contents page, two appropriate advertising pages and two pages of indicative content.
There will be workshop sessions led by your tutor who will cover the range of topics appropriate to the module e.g. appropriate research to support argument for a new publication, advertising potential, titles and mastheads, the elements of a grabbing front page, the function of the contents page and the production and presentation of content which meets the expectations raised by the cover.
You will be required to submit your design and the supporting argument for its commercial production to an appropriately chosen publisher.
LEARNING STRATEGIES
11 x workshops (2 hours) = 22 hours
Demonstrating and investigating the key concepts and technological systems employed in the research, development, design and production of consumer magazines.
A total of one hour of personal tutorials per student on the module
Independent learning = 127 hours
Developing knowledge and understanding of the magazine market to inform analysis and production of product to trade standards.
RESOURCES
Library resources
PowerPoint/computer projector
Audio / video playback facilities
Indesign on Mac
Adobe Photoshop latest version
The Blackboard virtual learning environment will be used extensively to support this module showcasing the latest industry thinking and designs
TEXTS
Kordes Anton. (2014) Adobe Indesign CC Classroom in a Book. San Francisco. Peachpit
McKay, J. (2013) The Magazines Handbook. Oxon. Routledge
Morrish, J; Bradshaw, P. (2012) Magazine Editing: In print and Online. Oxon. Routledge
Rivers, C. (2006) Mag-Art: Innovation in Magazine Design. Hove. Rotovision
Stam, D. (2014) Inside Magazine Publishing. Oxon. Routledge
LEARNING OUTCOMES
1. DEVELOP THE ABILITY TO REALISE CONCEPTS AS A COHERENT MAGAZINE PRODUCT [Learning]

2. EVALUATE READER APPEAL AND EXPLAIN COMMERCIAL VIABILITY [Analysis]

3. DEMONSTRATE ADVANCED PRESENTATION SKILLS, AND TIME AND PROJECT MANAGEMENT SKILLS IN MAGAZINE DESIGN AND PRODUCTION TRANSFERABLE TO OTHER DISCIPLINES [Application]

4. ANALYSE AND CRITICALLY EVALUATE YOUR WORK GIVING CONSIDERATION TO IMPROVING ACADEMIC AND PROFESSIONAL PRACTICE [Reflection]